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What The F*ck!

   (9 reviews)
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Guest

2 Screenshots

About This File

Just another couple of levels by me. nothin too fancy.it was supposed to be 1 level, but seeing as i put in a bunch of new weapons i tried to make more then one, but when i found out that i couldnt even get a multi map zdoom wad going i just kept it at 2 levels. map2 is structured like a dm level but it is also single player\co-op. bfg takes 100 cells to operate, and there are never enough cells to work it more then once or twice but you do have a rail gun which is pretty powerful.


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Guest

Unknown date

  
It's neat. Nice weapons modification. A bit difficult starting off.

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lupinx-Kassman

Unknown date

  
Interesting couple of short early zdoom maps. Second map is pretty brutal from a pistol start for only having 18 monsters.

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Guest

Unknown date

  
Too much colored light sectors, ew.

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Guest

Unknown date

  
fun weapon mod.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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