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Caco's Revenge

   (20 reviews)
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About This File

Okay... This is basically a dehacked patch that makes all the monsers supercharged and more powerful than normal, except for the caco, which is now harmless, but invincible. Well, it first started because my little 6-year-old sister likes doom as well (despite her young age :), except that for some strange reason, she likes the cacodemons and doesn't like to kill them. Please, don't laugh, it's not my fault that she's like that. Anyway, after getting repeatedly killed by those darn cacos that I'm not allowed to kill, I Started to make a Dehacked Patch that turned the Cacos into harmless floating "shields". However, while I had dehacked fired up, I decided to change all other monsters, too. So there you have it, the stupid story behind this strange dehacked patch. See below for changes.


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It could be better.

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Unknown date

  
You can kill the caco! :D Even though...you wouldn't want to waste that much ammo and time xP It took me like...10 mins? With fastweapons and infinite ammo

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Unknown date

  
Why didn't you just tell your sister "FUCK YOU" and not upload this mildly shitty wad? Some of the monsters were okay, though.

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Unknown date

  
The cacodemons are pretty cute.

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Unknown date

  
cacos 4r3 awesome, lol thx onii-chan

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Unknown date

  
the revenants killing me with IDDQD. the Cacodemons are so cute! don't hurt, and never killing! 5 stars.

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Unknown date

  
good

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Unknown date

  
cacos rock!

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kool

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Unknown date

  
this is useful if you wanna turn the cacodemon in a non-moving elicopter

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Unknown date

  
anime-style invincibility bullshit for your favorite character is gayer than Naruto currently is.

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Unknown date

  
LOL!!! Not bad. Just that the Cacos can become a nuisance when too many of them are following u around. The Revvies and Cybers STILL KILLS even with IDDQD... Oh ya.. Did i just FLY to the switch the moment i step into the room filled with barons in Doom2, L8, Tricks and Traps? Exploding barons... wow. Wow.

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Unknown date

  
cacos own, fuck the haters

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what?! HARMLESS CACODEMONS?! this is swell! ill try this baby out... i always loved the cacodemons. :D

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Unknown date

  
cacos r cool

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The Cacodemons are my favorite and I think a lot of people will agree with me on that.

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Unknown date

  
japafags GET OUT

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  • File Reviews

    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
    • By Summer Deep · Posted
      Played on UV, continuous, GLBoom+   This is a very absorbing and well put together Episode 2 replacement. The difficulty is cranked up incrementally throughout, and towards the end becomes seriously challenging, though always fair. Map 7 is particularly memorable, with its 500 monsters and a big surprise in the blue key room, as is the hellish descending escalator in Map 9. The final level is absolute mayhem, with 9 Cyberdemons and a supporting cast of 300+ sidekicks, but with a properly worked out strategy it's beatable: you need to make good use of infighting, plus it helps to be on the lookout for a secret area that isn't all that secret....   Not sure that any game ever merits an absolute 5 star rating, which implies that no improvement is possible, but this is certainly approaching 95/100 territory.   Definitely looking forward to checking out ConC.E.R.Ned by the same author.
    • By tempdecal.wad · Posted
      Um lol the TITLEPIC, also this wad lets you shoot crates to lower them and get ammo, and I like how the Minecarts puzzle was recreated using only Pain Elementals, however I have to say this isn't really well done, the puzzles are weird and you're expected to hug, shoot and press walls and some weird "Dormant" monsters, I applaud the effort that went into recreating the layout of the level, could use some 3D Floors and some Slopes though, but the visuals aren't all that great and the puzzles are somewhat different so if you haven't played the original level this will confuse you even more than their Decay counterparts, partly due to lack of hints and the weird and confusing visuals (I keep using the word confusing but there's really no better way to describe it).   1 star for the layout Faithfulness (barely), 1 star for naked Rosenberg.
    • By BaraKornel · Posted
      Fun map, with some decent design. I don't get the last teleport though, where the player can use the teleport to teleport to exactly the same place.
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