Title : Caco's Revenge
Filename : Caco2.deh
Release date : 9-16-03
Author : Xaser
Email Address : email@example.com
Other Files By Author : Anything ending in _X, telebase.wad, and s_female.wad.
Misc. Author Info : I once tried to figure out Quake2 editing, but I couldn't
figure anything out, so I looked at a few tutorials and
looked at other people's maps to get some ideas, but when
I tried to put 2 and 2 together, I got 5, so I just decided
to stick with doom.
Translation : I play doom 'cause I can't really understand anything else.
Description : Okay... This is basically a dehacked patch that makes all
the monsers supercharged and more powerful than normal,
except for the caco, which is now harmless, but invincible.
Well, it first started because my little 6-year-old sister
likes doom as well (despite her young age :), except that
for some strange reason, she likes the cacodemons and doesn't
like to kill them. Please, don't laugh, it's not my fault
that she's like that. Anyway, after getting repeatedly
killed by those darn cacos that I'm not allowed to kill, I
Started to make a Dehacked Patch that turned the Cacos into
harmless floating "shields". However, while I had dehacked
fired up, I decided to change all other monsters, too. So
there you have it, the stupid story behind this strange
dehacked patch. See below for changes.
Additional Credits to : My sister Erin, for starting the whole darn thing.
* What is included *
New levels : None
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : Yes, Dehacked Patch
Other files required : A port would be recommended, 'cuz patching the exe sucks.
* Play Information *
Game : DOOM / DOOM2 / Final Doom
Map # : none
Single Player : Yes
Cooperative 2-4 Player : Yes, the game's more balanced this way.
Deathmatch 2-4 Player : Yes, with monsters respawn, it's crazy!
Other game styles : Others? WTF?
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch, Caco Idea from my sister.
Build Time : 15 min.
Editor(s) used : DeHackEd
Known Bugs : The Archvile replacement sucks, but I'm too lazy to change it.
May Not Run With... : Heretic, Hexen, Strife, Quake, Half-life, Doom3, etc.
* New Baddies *
Pistol trooper : Shoots Single-shot Plasma
Shotgun trooper : Shoots rockets. Very deadly and suicidal.
Chaingun guy : Shoots rapid-fire Plasma. Quite Deadly.
Demon : Now shoots mancubus fireballs.
Spectre : Same as above, only invisible.
Nazi guy : Can't remember what I did to him...
Imp : Fires slow fireballs usually kill you in one hit.
Cacodemon : Is now invincible, but is completely harmless. :P
Lost soul : Are now INSANELY Fast.
Pain Elemental : Same, but its souls are upgraded as stated above.
Hell Knight : Now moves Really fast, and explodes when it touches you.
Revenant : It no longer moves, but its fireballs kill you in one hit!
Arachnotron : Shoots plasma alot faster than the old version.
Baron of Hell : Same as knight, but twice as fast.
Cyberdemon : Shoots 3 rockets at a time.
SpiderMind : Shoots Rapid Fire Shotgun and plasma gun!
Arch-vile : Now called Mr. Worst Guy. The most Unfair enemy ever.
Mancubus : Shoots 6 fireballs at a time.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. I don't give a crap, as it's just
a shitty DeHackEd Patch.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. Blah, Blah, Blah... You know the Drill.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Doomworld's /newstuff Chronicles.
FTP sites: see above, dangit.