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Doom2:2_2 - The Time Travel Saga 2 - Endgame

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THE STORY OF DOOM2:2:2- "Ah! I stoped the invasion AGAIN! Yay!" you shout after you finished off the sinful icon. 5 years later, after your retirement, you get the call to travel through time, and you get deja-vous. You're not going to do the same mistake a second time! And you call it off. The next morning, while drinking coffee, the general out of nowhere appears in your kitchen. "TaaaGGGGAAARRRRTTTTT! I came from the future to come and fetch you, sorry about the mishap old boy" barks the general "Misshaps? I had to FIGHT THE DEMON ARMY AGAIN!" you retort. "Yes but shit happens soldier! Come on, lets get you home!" "Fine" You take the generals hand and a ball of light encapsulates the two of you. A big flash later, and you lose conciousness. When you come to, you look at your surroundings... "Ahhh GOD... DAMNIT!" Yes, the general's time travel technology screwed up yet again and you find yourself at the beginning of the demon invasion. Oh well, you did it twice before, you can do it again!

...but hold on a sec... WAS it the general's time machine technology that stuffed up? When you took the general's hand, and the light overtook the two of you, you remember seeing someone when you lost consiousness. You seem to remember an old frail creature wearing an hour glass on his head. Yes, he was the Keeper of time, the last of the Time Lords.

What he said, you can't remember. You just remember seeing him (it?). Perhaps it isn't an accident that you keep coming back to the beginning of the demon invasion. What if the demon's CONTROL time? Trying to make you lose each time you have to repeat the battle? Perhaps you're not supposed to beat the demons!? Or maybe, just maybe, this is some kind of sick test of will- perhaps you have to beat the demon's on several parallel universes?

Too many questions, no answers. Just fight them. When you beat the demons this time around, you may get the chance to go through time again after it, to try and talk to the being. That is, IF you survive this place a third time!

Hopefully time is on your side. Or, at least, the Keeper of it is.


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Unknown date

  
Well I think it's funny.

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Unknown date

  
I like the story behind all the bullshit!

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Unknown date

  
The file sizes of Doom 2:2 and Doom 2:2_2 can be explained in a simple manner (A quick check in XWE confirms this.): There are only graphics in the WAD. The whole DoomZip thing is bullshit. Avoid at all costs

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Unknown date

  
OMFG this is the SAME SHIT AS DOOM2:2!!! B.P.R.D. It is exactly the same. Remakes are supposed add/remove/replace stuff. This doesn't. No ACS, BOOM stuff. Fuck all extra. would warrant a negative score if it was possible

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Unknown date

  
All this does is add a new title pic. It's not even a GOOD one.

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Unknown date

  
Do you like making an arse of yourself?? SUX BALLS!!! 0/5!!!!!!

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Unknown date

  
This is fuckin genius. b.p.r.d. is the shit.

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What, another joke wad?... (Correct me if i'm wrong, but I think the purpose of this is simply for some humor)

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Other Files By Author : Nuts1, 2 and 3.wad, that says it all

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Unknown date

  
people that think this isnt funny were probably just easily fooled and got butthurt.

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Other Files By Author: Equinox and Grove.wad, that says it all

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  • File Reviews

    • By Chipchase · Posted
      Boring tosh. Long narrow passages packed with hundreds of demons to grind through with a chainsaw. Might as well work in a bacon factory.  Gave up after checking the map to see if there was anything more than carving demons. There wasn't.    
    • By Gabenslair · Posted
      It has done what the creations intentions were; to create a substantially different feel and perspective on doom.   I'm not the sort of person to say "keep it up" nor "encore" but your wad does jump out from the thousands of typical hell and techbase levels. I personally like to keep my typical "masculine wads" masculine, but it does look alot different from the usual doom mods. Sort of like that "youtube-friendly" doom wad yet unironic and serious.   The content itself is very lacking as if you were supposed to enjoy the wad like it was a gulp of water. All you can do is pet the dog thing and water the plants. You could go up the steps but they just lead back down.    The style of the wad is vastly contrasted with our usual wads, resorting towards handdrawn and crayola drawings and if needed, ameteaur ms paint drawings added onto that. The author/illustrator has cleary shown that she/he/xe/they/A.H. doesn't demonstrate professional skill on the likes of eviternity, so they taken the route of making everything childlike to mask their lack of drawing to promote a child game.    I usually expect something like this from either a father making a small wad game for his little daughter or that apple advertisement wamyn that casually says "Whats a computer?".    I cant find any aspect to improve upon this due to it's jarring identity in contrast to the typical fps "masculine" wads out there. 
    • By chowbar · Posted
      Possibly my favorite Ultimate Doom megawad. Although its first half feels like DTWID, it quickly becomes a much more twisted and demented take on the familiar techbase/hell aesthetic. Expect well hidden secrets, tight corridors, and some tough encounters in large, complex levels. In keeping with Ult Doom's tone, NaturalTvventy layers the atomphere on thick to create levels that feel genuinely hostile and evil, even more so than in the original.    If you have a soft spot in your heart for the original Ultimate Doom, this megawad is a must play. NEIS makes you realize how rock solid the original Doom formula is, even without the SSG and revenants. 
    • By whirledtsar · Posted
      An odd wad in which you play a Hexen class while fighting Heretic monsters in Heretic-textured levels. Surprisingly, it works pretty well, and is an interesting change of pace from either game. It retains Hexen's hub design, although it's not at all puzzley, just a "go and collect 3 items and return to the hub" quest. It's very combat-focused (there's almost 400 enemies in the final level), but unlike some Heretic maps, it doesn't end up feeling like a slog. Perhaps Hexen's weapons are just more powerful than Corvus's. The level design is very good, besides a couple of sore spots (the cramped areas of the lava level, the metal maze in the final level). The boss, D'Sparil, is much easier to kill than he was in Heretic; he probably should've been modded to have a better chance against Hexen's warriors.
    • By Philnemba · Posted
      A fun heavily modified tougher version of Doom 1's E1M6 dated back in April of 94(yes same month of origwad). Its starts a bit hectic but with so many shotgun guys and plenty of health throughout the map, its actually not that hard to go through. However like any 94 wad, it has typical misaligned textures, a few HOMs, and had to use noclip cheat to grab the last card key due to ceiling being too low to pass under. Despite its age and a few minor stuff, its a fun wad from 1994 and I would recommend to give it a try :)
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