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Not Another E1 Wad

   (17 reviews)
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1 Screenshot

About This File

This wad is another knockoff of Doom's episode, Knee Deep in the dead. Much like all other wads, this one has many inspired themes comming from this epsiode. Unlike my other wads, this one doesn't have too much detail, since this is an attempt to make this map look very similar to Romero/Hall's designs of the E1 maps. Anyways, this level will waste 6 min of your time, so enjoy it while you can. Also this wad will make a good permanent replacement for E1M9, since I hate that map, I've added my version to the main doom iwad. Expect more of these kaiser_*.wads to show up in the future. also be some of my final wads that I will ever make for Doom.


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Guest

  
E1 clone. Has nothing special or original, but overall well done. 3.5/5

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Guest

  
Excellent map!

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Never_Again

  
Simple and good. Would have been even better without the chaingun, makes it too easy.

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Guest

Unknown date

  
A good map in the E1 style, and another winner for the series. Due to the notstaligia factor, the looks aren't quite as good, but the gameplay is absolutely fantastic and it still looks good. I'm not sure it gets a full 5, but I'll grade it up to 5 to get the overall rating up to a 4, which is the least it deserves.

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Guest

Unknown date

  
good...but simple

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Guest

Unknown date

  
3/5

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Guest

Unknown date

  
Very nice little E1 style level. Recommended, 4/5.

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Guest

Unknown date

  
quick and short blast - even with -fast. 3/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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