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Nightmares of Loki 1999

   (51 reviews)

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About This File

Nightmares of Loki is a cryptic hallucinagenic Nightmare. This version contains 3 episodes and level starts to the 4th This game was started in 1995 under the name 'doom legacy' After a source port was discovered with the same name, it has been renamed in 1999 to 'Nightmares of Loki' The story is little to nothing but the levels are the focus. These levels are HUGE and they'll piss you off, so SAVEGAME! works great in zdoom, 2 levels crash in jdoom. made for the original 'Ultimate Doom' v1.9


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D00MManiac

  
Okay...?

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Guest

  
i dont plae doom but dis gay

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Guest

  
dude your wad isnt the worst out there. TRUST ME. it has its moments. i would definitely play a sequel! :) -RainboWarrioR

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levir

  
meh. i'll fix it 15 years later lmao I was thinking of honestly doing a before/after sequel where it looks 100x more detailed and has real scripted fun. might just redo #1 too, it'll be completely diff. I would like to apologize for this wad, I honestly did not know /newstuff chronicles and reviews existed as I hastily uploaded my very first 'tried hard' wad to the ftp. keep in mind the year I started this was the winter that I got doom in the first place.

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Guest

Unknown date

  
I think the creator was drunk at the time(s) of it's making. Bad levels and horrible textures. Very repetitive. 1 room\4 doors with 1,000 connected to them. I can make a wad like this (without the textures) in a day, and make it better!

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Guest

Unknown date

  
Utter fail. Joins Hyena and Final Fantasy to be the only Doom I megawads I can't at least somewhat recommend.

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Guest

Unknown date

  
If you are really, REALLY bored, these 36 maps will consume a fair bit of your time. But the size of the levels is the only possible strength - they are all bland, annoying, poorly done, and boring. Playing this will feel like an absolute chore unless you really have NOTHING else you haven't tried already.

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Guest

Unknown date

  
THE GRAPHICS ARE SCREWED

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Guest

Unknown date

  
36 levels; unfortunately every one of them is boring and forgettable. Unless you only care about quantity, or you somehow love incredibly plain maps, avoid these levels.

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Guest

Unknown date

  
loki which is the japanese art for reading the minds of your opponents

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Guest

Unknown date

  
The above. I hate to pan precious Doom I megawads, but frankly here there's no other choice besides lying. It's not only that these levels go on for way too long either, as nearly every second of it is more 'same old, same old' boredom, and if they were shorter they would still not be in any manner 'fun'. If you want to play this to finish, be prepared to force yourself hard, because you probably won't even finish E1M1 before losing interest. And there's no point in that, so just avoid.

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Unknown date

  
Hey people, he kept his word, "Nightmares of Loki is a cryptic hallucinagenic Nightmare." I give this wad 3 stars, right in the middle, cause a lot of stuff is pointless, but some of it isn't half bad. I hope the creator doesn't think about killing himself after taking in all the abuse from people in the DW Forums. :P -Infurnus, gamemasta@att.net

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Unknown date

  
I like it because of its unusual and psychadelic qualities. The puzzles frustrate me though. I guess the puzzles are part of the game, but I, myself, am not much one for puzzles. I'm still trying to work them out though, but I would like a "hint (HINT, not SPOILER!) file" to help me out so I can move on with looking at the kewl colors, listening to the nice MIDI-techno music, and defeating the somewhat-strange monsters ahead. I gave it a 4, 'coz I don't think it's that bad and is rather novel.

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Unknown date

  
well....no...this just isnt good... the graphics are...not good... and its very buggy... im giving this One star, and only becouse i liked the "first room" idea.

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Guest

Unknown date

  
Gets boring real fast. The "Sin City" wad (nothing whatsoever to do with the comic or movie) did the whole "change colors of textures to lend psychedelic feel" thing much better, and created some nicely playable levels to boot. Feh.

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Guest

Unknown date

  
It's shocking that some people have given this some stars. One of the very worst wads ever created for Doom.

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Guest

Unknown date

  
HERE in Brazil, "loki" means "great fool" so, i think, this wad can be called nightmares of a great fool...

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Guest

Unknown date

  
Huh. Not too good but playable I think.

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Guest

Unknown date

  
Loki is the norse god of mescheif and my real name happens to be Loki, so I am deeply offended by this POS.

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Guest

Unknown date

  
Bring back nopoet and cranky steve, all is forgiven, 0 stars

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Unknown date

  
Full of HUGE levels an NO content to justify such hugeness. One of the most boring and painful megawads you can play. It takes a long time and fun is very sparsely found. It should be a lesson that maps don't get points for being huge. They lose points for it when content is missing.

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Unknown date

  
loki means mind manipulator and deceiver

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Guest

Unknown date

  
jerry, creator of this game here, sorry, smoked pot in high school. maybe some lsd. they were neat. no more bad levels promise

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Guest

Unknown date

  
the levels get boring but i really like the theme and the blue brain texture 4/5

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Unknown date

  
Classic. Long, Challenging, Pisses Me Off Like A Bad Jokewad, and is fun for wasting time. 5/5. Seriously, I played this back in 2004 and I'm playing it again in 2011 just for memories lol. - Admiral Xolzo.

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  • File Reviews

    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
    • By Budoka · Posted
      The best thing to come out of 90s mapping by a long shot, in fact Memento Mori II is probably among the top 10 megawads ever even now, and certainly the only release from the pre-Alien Vendetta era about which I would dare to make such a claim.   The level design here is far tighter and far more professional than that of the first Memento Mori, the only potential exception to this rule being the somewhat strange "Base Exposure". You can trust that there are no baffling offerings in the vein of "Kinetics" or "Cesspool" to be found here. Superior level design aside, visual and thematic progression throughout the Megawad is also far better organized.   As a matter of fact, aside from the comparatively lower difficulty and pervasive presence of puzzle-like level progression, Memento Mori II often feels just as well-conceived and dynamic as a modern PWAD would, making it far, far ahead of its time is that sense.   It is quite unfortunate then, that among the three Megawads released by the Memento Mori crew, those being Memento Mori, Memento Mori II and Requiem, this second installment is by far the least frequently praised and certainly the least frequently played. As it turns out, it is by far the most challenging, but also, more importantly, the most consistently GOOD of the three.
    • By NuMetalManiak · Posted
      wow this was...mostly annoying, utilizing such tropes such as low ammo, lots of running around just trying to find the best weapon to choose, and mancubus snipers. I felt trolled. at least Jimmy is a good mapper though. MAP30 was the best map overall.
    • By Budoka · Posted
      IMPORTANT: DO NOT launch the file "AVMOVFIX.WAD" when playing Alien Vendetta. All it does is remove one of best portions of MAP20. That file was conceived as a fix for demo recording back in a day when processors where much less powerful, and despite being included in the download serves no purpose whatsoever in this day and age.   -----------------------------------   An epic experience in the most genuine sense of the word, Alien Vendetta's long-standing reputation as the most legendary Megawad of all is entirely deserved, although it isn't quite my number one choice. Variety, quality, creativity and spectacle abound in just about every moment of this very lengthy, challenging adventure.   Indeed, it should be clear that even now, in 2018 as of me writing this review, Alien Vendetta still belongs to the realm of the fairly difficult by today's overall PWAD standards. However, this absolutely shouldn't stop any curious players from trying it out, because the content offered is absolutely, positively worth it. In fact, although Alien Vendetta as aged a little, it holds up much better than most of its contemporaries and many of the old classics so lauded by the community.   As a negative, I will say that I don't think I approve of that final boss map, which calls upon skills that are never necessary in the rest of the Megawad and generally not a priority of classic Doom gameplay, all the while demanding a very exacting display of said skills from the player. Also, if I really have to nitpick, then I will concede that a couple maps contain very clumsy moments ("Nukefall"...).   I will give away no more and let the rare few Doom 2 players who have not yet experienced this masterpiece discover it for themselves. Highly recommended.
    • By Budoka · Posted
      Well-crafted atmospheric levels, as is par for the course for Eternal's better releases. Unfortunately, MAP02 suffers from the same main issue as MAP02 of Epic, which is to say an overabundance of empty space which the player has to constantly backtrack through while figuring out the map.   The map design here is not on par with Eternal's highest quality releases such as Frozen Time or Hell Ground, be it in terms of visual spectacle or player progression. Neither is the challenge, by which I mean that this is a fair bit easier than the two WADs mentioned above.   Still, although these two maps are definitely no Award-level material, they are satisfying overall and worth playing through at least once.
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