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Nightmares of Loki 1999

   (51 reviews)

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2 Screenshots

About This File

Nightmares of Loki is a cryptic hallucinagenic Nightmare. This version contains 3 episodes and level starts to the 4th This game was started in 1995 under the name 'doom legacy' After a source port was discovered with the same name, it has been renamed in 1999 to 'Nightmares of Loki' The story is little to nothing but the levels are the focus. These levels are HUGE and they'll piss you off, so SAVEGAME! works great in zdoom, 2 levels crash in jdoom. made for the original 'Ultimate Doom' v1.9


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D00MManiac

  
Okay...?

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Guest

  
i dont plae doom but dis gay

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Guest

  
dude your wad isnt the worst out there. TRUST ME. it has its moments. i would definitely play a sequel! :) -RainboWarrioR

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levir

  
meh. i'll fix it 15 years later lmao I was thinking of honestly doing a before/after sequel where it looks 100x more detailed and has real scripted fun. might just redo #1 too, it'll be completely diff. I would like to apologize for this wad, I honestly did not know /newstuff chronicles and reviews existed as I hastily uploaded my very first 'tried hard' wad to the ftp. keep in mind the year I started this was the winter that I got doom in the first place.

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Guest

Unknown date

  
I think the creator was drunk at the time(s) of it's making. Bad levels and horrible textures. Very repetitive. 1 room\4 doors with 1,000 connected to them. I can make a wad like this (without the textures) in a day, and make it better!

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Guest

Unknown date

  
Utter fail. Joins Hyena and Final Fantasy to be the only Doom I megawads I can't at least somewhat recommend.

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Guest

Unknown date

  
If you are really, REALLY bored, these 36 maps will consume a fair bit of your time. But the size of the levels is the only possible strength - they are all bland, annoying, poorly done, and boring. Playing this will feel like an absolute chore unless you really have NOTHING else you haven't tried already.

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Guest

Unknown date

  
THE GRAPHICS ARE SCREWED

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Guest

Unknown date

  
36 levels; unfortunately every one of them is boring and forgettable. Unless you only care about quantity, or you somehow love incredibly plain maps, avoid these levels.

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Guest

Unknown date

  
loki which is the japanese art for reading the minds of your opponents

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Guest

Unknown date

  
The above. I hate to pan precious Doom I megawads, but frankly here there's no other choice besides lying. It's not only that these levels go on for way too long either, as nearly every second of it is more 'same old, same old' boredom, and if they were shorter they would still not be in any manner 'fun'. If you want to play this to finish, be prepared to force yourself hard, because you probably won't even finish E1M1 before losing interest. And there's no point in that, so just avoid.

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Guest

Unknown date

  
Hey people, he kept his word, "Nightmares of Loki is a cryptic hallucinagenic Nightmare." I give this wad 3 stars, right in the middle, cause a lot of stuff is pointless, but some of it isn't half bad. I hope the creator doesn't think about killing himself after taking in all the abuse from people in the DW Forums. :P -Infurnus, gamemasta@att.net

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Guest

Unknown date

  
I like it because of its unusual and psychadelic qualities. The puzzles frustrate me though. I guess the puzzles are part of the game, but I, myself, am not much one for puzzles. I'm still trying to work them out though, but I would like a "hint (HINT, not SPOILER!) file" to help me out so I can move on with looking at the kewl colors, listening to the nice MIDI-techno music, and defeating the somewhat-strange monsters ahead. I gave it a 4, 'coz I don't think it's that bad and is rather novel.

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Guest

Unknown date

  
well....no...this just isnt good... the graphics are...not good... and its very buggy... im giving this One star, and only becouse i liked the "first room" idea.

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Guest

Unknown date

  
Gets boring real fast. The "Sin City" wad (nothing whatsoever to do with the comic or movie) did the whole "change colors of textures to lend psychedelic feel" thing much better, and created some nicely playable levels to boot. Feh.

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Guest

Unknown date

  
It's shocking that some people have given this some stars. One of the very worst wads ever created for Doom.

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Guest

Unknown date

  
HERE in Brazil, "loki" means "great fool" so, i think, this wad can be called nightmares of a great fool...

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Guest

Unknown date

  
Huh. Not too good but playable I think.

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Guest

Unknown date

  
Loki is the norse god of mescheif and my real name happens to be Loki, so I am deeply offended by this POS.

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Guest

Unknown date

  
Bring back nopoet and cranky steve, all is forgiven, 0 stars

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Guest

Unknown date

  
Full of HUGE levels an NO content to justify such hugeness. One of the most boring and painful megawads you can play. It takes a long time and fun is very sparsely found. It should be a lesson that maps don't get points for being huge. They lose points for it when content is missing.

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Guest

Unknown date

  
loki means mind manipulator and deceiver

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Guest

Unknown date

  
jerry, creator of this game here, sorry, smoked pot in high school. maybe some lsd. they were neat. no more bad levels promise

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Guest

Unknown date

  
the levels get boring but i really like the theme and the blue brain texture 4/5

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Guest

Unknown date

  
Classic. Long, Challenging, Pisses Me Off Like A Bad Jokewad, and is fun for wasting time. 5/5. Seriously, I played this back in 2004 and I'm playing it again in 2011 just for memories lol. - Admiral Xolzo.

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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