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2DMMAPS

   (16 reviews)
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Doomkid

  
I'd like to see what Twiztid would make these days if he were still on the mapping scene. Good memories, but pretty much exactly what Memfis said, very spammy with more than 2 players

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Combinebobnt

  
putting the death in deathmatch noobs

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Guest

  
Terrible, just terrible.

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Memfis

  
Very very stupid maps with amazing entertainment value and a cool soundtrack, excellent for mindless spam games.

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Guest

  
really good wad great fun for dm

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Guest

Unknown date

  
Unbearably lame, but still better than brit10... and the music was quite nice. 2/5 -Lipa

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Guest

Unknown date

  
This stuff isn't that good, and some of the weapon replacements made it even worse. There was one level that I liked (I can't remember which one) that was shaped like the Doom logo, so full props to that level alone. -deathz0r

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Unknown date

  
these people are pricks, these maps are fucking awesome dethmatch maps, people were playing them allot on zdeamon a few months ago 5/5

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Unknown date

  
Campers, BFG alltime users, etc.. Yeah yeah I hate them, but.. I cannot forget old times when I played it every day.And also thanks for awesome SKY! 4/5

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Unknown date

  
Very good gameplay, but campers kills everything.

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Unknown date

  
No design, flow, or redeeming value; unless you happen to be a camping fag... This wad along with OMGMAPS have essentially single handedly murdered free for all. Noobs would play these horrible maps because they require absolutely no skill to master. All you have to do is grab a bfg and hold down the fire button. You are guaranteed to amass kills. Thank god these two horrid wads have finally died. 0/5 - Avoid!

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Unknown date

  
terrible, only reason everyone on zdaemon played it is because servers hosted it and zdaemon seems to have a thing for shitty wads (see omgmaps)

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Unknown date

  
Not worth your time.

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Unknown date

  
jeez, this brings back memoriess,,, il give it a 4

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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