Text File
===========================================================================
Uploaded by : Graham Burgess [100617.2702@compuserve.com]
Archive Maintainer : This wad belongs in /levels/doom2/s-u/
Update to : None
Advanced engine needed : None required
Primary purpose : Single play
Note : I believe it is possible to get stuck if you
press certain switches from places where you are
not meant to be able to reach them. There are
also several switches that need to be shot,
including some that are not immediately visible.
===========================================================================
There follows the text of the author's original text-file, which
is included in seven.zip.
===========================================================================
Title : Fortress of the Seven
File : seven.wad
Date Finished : 12/12/95
Author : Sonny Wasinger ( CONDUCTOR)
Email Addresses : Conductor@aol.com
76261,2437@compuserve.com
Other Files By Author : The Keep! Levels, The Scorpion's Den, TekLab1, Lair of the Visigoths.
Zip files include the .wad file and an accompanying text and/or
batch files.
Description : In the tradition of The Keep! Levels, this level has an ending that
should make you sweat. Many new sounds and music. New sky.
Even a new status bar.
Additional Credits : The geniuses at ID; the creator of Edmap, Jeff Rabenhorst; the various
creators of the sounds, graphics and music; my wife, for
putting up with my addiction to making Doom2 levels; and last, but
definitely not least, my extremely thorough tester, who makes me
try even harder: Mancube@aol.com.
Execution: To play this PWAD file, unzip it into the
directory where you put DOOM 2; then, start DOOM 2 like this:
DOOM2 -FILE SEVEN.WAD -WARP 7 -SKILL 4
this will put you on Map 07 at a skill level of Ultra-violence;
OR...unzip both seven.wad and seven.bat into your Doom2 directory and simply type SEVEN
to start the game.
OR...at the DOOM2 prompt type: DOOM2 -FILE SEVEN.WAD and then hit "enter". Then just take it from there to set your skill level. Lower skill levels are easier. "Ultra-Violence" is very challenging, even for the most hardened "Doomer". Ultra-violence is the skill level at which this
level was meant to be played.
===========================================================================
This is the Fortress of the Seven. None have escaped from it. None ever will. Unless you defy reality and defeat Them. (HINTS: Be alert and save OFTEN!!!!!!, when nothing else works,
SHOOT!!!!!, and in the grand finale, as Mancube calls it, you will need to use lots of strategy and
you will definitely need to run like hell...run over things and under things to trigger actions...keep moving!) Your challenge and goal: to start this level with only your pistol and fifty bullets, and then to defy reality and defeat and escape Them.
******** " Suffer not hope, my child, for the Seven, the dreaded Seven is nigh..." *******
Regards, Conductor
***************************************************************************************************************
* Play Information *
Episode and Level # : Map 7
Single Player : Yes, as it should be!
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No--This is mainly meant for you top gun soloists out there!
Difficulty Settings : Yes, but only skills 3 & 4 (Hurt Me Plenty & Ultra-Violence).
New Sounds : Yes
New Graphics : Yes
New Music : Yes
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : EdMap 1.31 and Wintex
Known Bugs : No Known Bugs...tested by Mancube.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this text file, and
accreditation to the author, with no modifications. You may distribute this file
in any electronic format (BBS, Diskette, CD, etc.) as long as you include this text
file intact and give the author proper credit.
* Where to get this WAD *
America Online
Compuserve
Anywhere else that someone has distributed it. Spread it around and share the fun, people!