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Ebola: 32 Ways to Die

   (20 reviews)
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About This File

Ebola made a TC called Hyena, so I thought it would only be fitting for me to make a Doom Project with his name on it. Essentially, this is just a fun collection of 32 badly-detailed levels, geared towards making the player die. Note: Most levels automatically exit after you die, so don't hit the space bar or you'll start the level over again. A few bugs do exist, so if you end up waiting a long time after dying, just hit space and try again. Note #2: MAP30 does not have an exit. Presumably you will just die. It's possible to survive, though. If you get stuck, that's why.


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Unknown date

  
WHAT THE HELL!?! MY ROCKET LAUNCHER WON'T STOP FIRING!!!

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Unknown date

  
Oh hell yes

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Unknown date

  
lol its PERFECT! 5/5

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Unknown date

  
Level 29 doesn't work. I'm using GZDoom. Pretty good, though. -4/5

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Unknown date

  
67 more levels and you can call it 99 ways to die, just like the wad (doubt that wad has 99 ays to die).

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Unknown date

  
Haha, hilarious. A must see! - MasterOFDeath

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Unknown date

  
Hehe, mildly amusing, with some pretty inventive deaths here. 4 stars for making me chuckle.

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Unknown date

  
hahaha. I give this 5.. hahahahaha.. :p /Ebola

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Unknown date

  
BEST EVER

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Unknown date

  
I CANT BEAT THE FIRST LEVEL >:((((

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Unknown date

  
Pointless for an actual wad but seeing all those dieing methods was cool.

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Unknown date

  
It's Extremely good, but I can't beat the first level without dying! :P -Xaser

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Unknown date

  
Interesting stuff. However, on many of the maps you can easily avoid death by playing on a lower skill level... --4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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