Advanced engine needed : Doomsday/jDoom
Primary purpose : Deathmatch
Title : The ULTIMATE DM-WAD
Filename : DMWAD.wad
Release date : 05.11.2003
Author : Jow
Email Address : email@example.com
Other Files By Author : AVANTGAR.zip, IASP.zip
Misc. Author Info :
Description : Deep shadows and traps.
Additional Credits to : Doom creators and players
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : Yes, DMDECOR.DED
Demos : No
Other : Yes, DMDECOR.DED and a GWA file.
Other files required : DMDECOR.DED
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Player starts only
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Designed for
Other game styles : Nope
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 5 hours for the map, 1 hour for XG stuffs to work right
Editor(s) used : Doom Builder
Known Bugs : Nope
May Not Run With... : Other ports than Doomsday/jDoom(at least it doesn't work well with others)
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Some Extra Copyrights/Permissions *
Authors may use the XG/other scripts in the DMDECOR.DED for their own maps.
Authors may rip the textures from the wad and use them,
but give credit of the textures for me then...
Now go Death-Match The ULTIMATE DM-WAD!
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors