IMMORAL CONDUCT: LIZARD EDITION (ICD-LIZARD)
Title : icdlizard.WAD (FINAL VERSION)
Date Finished : 11/1/03
Author : Lizardcommando
Email Address : firstname.lastname@example.org
Other Files By Author : lizardwar.wad psgfx.wad pslevels.wad, My first DM map
barfight.wad and my skins lizard.wad pikaguard.wad and
Misc. Author Info : I like Doom2 and draw pics of Lizards!
Description : This is basically my interpretation of the EDGE
weapons mod, Immoral Conduct. I replaced most
of the original graphics with mine. I'll probably
get around to change all of the graphics. On the
plus side though, I added a bunch of new weapons and heavily
modified some of the original guns to make something completely
Additional Credits to : Id Software for making Doom2.
SIERRA for making Half-Life, thus inspiring me to make the
Barney Calhoun Lizard. :p
EDGE Team for making this great source port!
Cory Whittle's Immoral Coduct mod. This was the
inspiration for my mod!
DarkStorm for helping me with the Sword DDF which
is in this mod! (replaces chainsaw)
KoolKat for fixing up the Sword DDF. (The WEAPDOWN state
actually works now!)
Nick Perrin also for fixing the DDF files.
Carnage for fixing the bugs that were in the new version of
Dunbar for giving me the idea of the Mauser SS Lizard and
also being the unofficial Lizard's Legacy/Lizardcommando
fanboy. Thanks! :D
Anyone who had supported my mod at the Doomworld Forums,
thank you for your help! (You know who you are.)
-------------------------------Beta Testers (listed below)------------------------------
And introducing the new beta testers for ICD-Lizard:
Thank you all for testing it, giving suggestions and bug reports!
* Type of DOOM II file*
New level WAD : No
Sound PWAD Only : Yes
Music PWAD Only : No
Graphic Addon Only : Yes!!
Dehack Patch Only : No
.LMP Only : No
Other : No
Required To Have To Play: Ok, here's the list of the things you MUST need
in order to play this:
1) EDGE version 1.27: This is the only source that I
know of which has DDF support. Plus, there's LOADS
of new graphics!
2) Lizardwar.wad: You need this mod. Why? Because it would
be better, plus I made some changes in the DDF coding which
is meant for the enemies in Lizardwar.
How To Use the Mod : Here's how you do it: (NOTE: YOU NEED ICD-LIZARD AND LIZARDWAR!
ALSO, MAKE SURE THE TWO WADS ARE IN YOUR EDGE FOLDER!)
1) First, make a new EDGE or EDGE_GL shortcut.
2) Next, right-click on the new shortcut and go to properties
3) Ok, it should already be in the SHORTCUT section. Now, go
and click onto the TARGET textbox and type in the following
command-line: -file lizardwar.wad icdlizard.wad
4) It should be all set! Go click on your new shortcut and play!
Of course, if you want to do it the easy way, download Lobo's
EDGE Shell Launcher (ESL). Unfortunately, I don't have the link
* Play Information *
Map # : Any map or episode
Single Player : Yes
Cooperative 2-4 Player : No, EDGE doesn't support multiplayer yet.
Deathmatch 2-4 Player : No, EDGE doesn't support multiplayer yet.
Difficulty Settings : Not implemented
New Sounds : YES!!
New Music : No
New Graphics : YES!!!
Demos Replaced : None
* Construction *
Base : Immoral Conduct: Special Edition, although the
completely new graphics are mine.
Build Time : Practically forever. (Nah, maybe 2 or 3 years at least...)
Editor(s) used : Wintex for the graphics.
Notepad for DDF editing.
Known Bugs : Yes, unfortunately, there is one bug:
1.Using IDFA or IDKFA will NOT give you the Satchel Charges or
the Sten for some reason... But you can pick them up though.
According to Carnage, there seems to actually be a limit on how
many weapons you can put in EDGE. Hmm... Strange...
May Not Run With... : Vanilla Doom/Ultimate Doom, Doom2, Final Doom,
Any other source port other than EDGE.
* Copyright / Permissions *
Authors MAY NOT use Immoral Conduct as a base. If you want to, you MUST
ask the orignal creator of Immoral Conduct first!!!
Authors MAY NOT, under ANY circumstances, use any of the new graphics that are
in Immoral Conduct: Lizard Edition! (Don't be stupid, you KNOW which ones they are!!!)
* Where to get this WAD *
FTP sites: FTP.3DGAMERS.COM
Other: My site at http://www.geocities.com/lizardcommando/enter.html
For a detailed summary of the changes, consult the LIZARDCHANGES.TXT.
These are the following new weapons:
Glock .22 (also comes in Akimbo Format)
Street Fighting (punching and spin kick)
Franchi Spas-12 Combat Shotgun
These are the following new buddies/enemy
Barney Calhoun Lizard
Civies (6 kinds, two of them are Scientists)
Two new LSUTU guys: SocomTrooper and MP5Trooper
Phantom (enemy from my dead mod Truth Revealed)
SS Lizard with Mauser Karbiner
WW2 Allied Lizard with M1 Garand
WW2 British Lizard with Sten
These are the misc. changes I made for this mod
Changed IDCHOPPERS to IDSAMURAI (gives the sword)
Changed IDGIVE9 to IDWARVET (Gives all WW2 guns)
Revised a ton of old gfx (Sprites, Title GFX and Intermission GFX)
Fixed and revised some TXT files
Fixed and revised alot of DDF codings. Most of it with
help from Carnage and other beta testers
Turret Spawner is now #9, Silenced Pistol is now #2
Revised the Lizardcommando Hero sprites
SS Lizards now spawn randomly (just like the civies)
Changed computer map gfx (It's now a radio set with video screen and etc. stuff)
Revised status bar face
There are now two new armor types that randomly spawn along with the old armor.
Tactical Gear (Gives armor, some ammo, and Socom)
Security Gear (Gives armor, some ammo, and Glock .22)
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