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icdlizard.WAD (FINAL VERSION)

   (18 reviews)
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Guest

4 Screenshots

About This File

This is basically my interpretation of the EDGE weapons mod, Immoral Conduct. I replaced most of the original graphics with mine. I'll probably get around to change all of the graphics. On the plus side though, I added a bunch of new weapons and heavily modified some of the original guns to make something completely new!


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Guest

Unknown date

  
this was funny wish you could have finished pokestein for doom i liked it when it was for doom not wolfenstein.

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Guest

Unknown date

  
Nice! A great weapon mod for it's DDF coding but i think i could be better with doom style GFX. 4/5.

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Guest

Unknown date

  
utter garbage. even the creator hates it.

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Guest

Unknown date

  
Cartoony, funny, and fun to play. Keep up the good work. Don't listen to DEMON. Who cares how the graphics look.

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Guest

Unknown date

  
0 stars for ripping off ICD's code and thinking you're so fucking cutting edge by putting in your own shitty MSPaint graphics.

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Guest

Unknown date

  
Stupid-looking graphics, plus it doesn't even work anymore with EDGE 1.35. Boo, hiss.

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Guest

Unknown date

  
Ohemgee.. hilarious

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Guest

Unknown date

  
Funny shit despite the weird looking guns

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Guest

Unknown date

  
this wad for childrens. and this wad not for us:big guys. 0/5 -DEMON

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Lizardcommando

Unknown date

  
sorry bro. this is fucking shitty.

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Guest

Unknown date

  
Isn't the tetxt file in here outdated? That bug is gone, I think.

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Guest

Unknown date

  
Two words "The FUCK!"

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Guest

Unknown date

  
Nobody does it like Lizardcommando

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Guest

Unknown date

  
MSPAINT KIDDIE CRAP FOR THE LOSS. Stolen code from icd-se is a big no-no, lizardcommando, you never steal from otehr people because you might hurt their feelings. Now do you understand? Good, have a cookie and some apple juice!

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
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