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icdlizard.WAD (FINAL VERSION)

   (18 reviews)
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4 Screenshots

About This File

This is basically my interpretation of the EDGE weapons mod, Immoral Conduct. I replaced most of the original graphics with mine. I'll probably get around to change all of the graphics. On the plus side though, I added a bunch of new weapons and heavily modified some of the original guns to make something completely new!


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Guest

Unknown date

  
this was funny wish you could have finished pokestein for doom i liked it when it was for doom not wolfenstein.

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Guest

Unknown date

  
Nice! A great weapon mod for it's DDF coding but i think i could be better with doom style GFX. 4/5.

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Guest

Unknown date

  
utter garbage. even the creator hates it.

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Guest

Unknown date

  
Cartoony, funny, and fun to play. Keep up the good work. Don't listen to DEMON. Who cares how the graphics look.

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Guest

Unknown date

  
0 stars for ripping off ICD's code and thinking you're so fucking cutting edge by putting in your own shitty MSPaint graphics.

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Guest

Unknown date

  
Stupid-looking graphics, plus it doesn't even work anymore with EDGE 1.35. Boo, hiss.

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Guest

Unknown date

  
Ohemgee.. hilarious

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Guest

Unknown date

  
Funny shit despite the weird looking guns

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Guest

Unknown date

  
this wad for childrens. and this wad not for us:big guys. 0/5 -DEMON

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Lizardcommando

Unknown date

  
sorry bro. this is fucking shitty.

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Guest

Unknown date

  
Isn't the tetxt file in here outdated? That bug is gone, I think.

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Guest

Unknown date

  
Two words "The FUCK!"

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Guest

Unknown date

  
Nobody does it like Lizardcommando

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Guest

Unknown date

  
MSPAINT KIDDIE CRAP FOR THE LOSS. Stolen code from icd-se is a big no-no, lizardcommando, you never steal from otehr people because you might hurt their feelings. Now do you understand? Good, have a cookie and some apple juice!

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  • File Reviews

    • By mistersector · Posted
      I tried to give this a fair shake. I really did. By the time I got to map15, it became apparent the same tropes and traps were employed across the megawad. Not a fan of teleporting hoards of monsters in your face once you pickup a key, nor ammo shortages, clueless teleport spots, simple design loops, bland lighting, the same attack vectors of facing off enemies in a T-intersection once you open a door to a room, the same corridor-room-cave-outdoor themes sprinkled throughout with a dash of hellspots. I saw potential in the spider factory, but it too fell short of impressive. Obviously the author put great effort into this, but the maps seemed far too similar, stale, and stagnant for my tastes. 
    • By SilverMiner · Posted
      That's simply Descent's OPL bank I see. This and that are very alike. IMO
    • By Austinado · Posted
      I must say what an excepcional WAD...i have been playing for quite some time and each level its an absolute masterpiece of design. I got till the level 30 and man...when you reach there you are absolutly tired of killing monsters...level 29 was my "enough" and when i got to level 30 it was like "ok...im done". Its absolute carnage in a good sense of way of course...but for me it was enough. Must say this is a kind of a map that ill take example for my mappings. 5 Stars to the wad because there is no more to give. I repeat, an excepcional Wad a brutal challenge on dificulty...simply great. Excelent Work !
    • By crazyflyingdonut · Posted
      The map looks great, but seeing multiple pictures of Jack making silly faces plastered everywhere in certain parts of the map can really kill the horror vibe.
    • By TheNoob_Gamer · Posted
      The author utilized Dehacked. The wad is tough, can get very slaughter-ish and hectic sometimes, but it's fair. Also, the wad featured a pretty humorous story™. Check it out, but remember to play on HNTR/HMP if you aren't used to slaughterwads.
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