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Tanis Base SP

   (10 reviews)
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1 Screenshot

About This File

Rodrigo Is a very detailed Deathmatch map, using textures from Various places. You are in an Antartic Base.

Chris I've converted this DM map to a single player map with lots of monsters. Enjoy :P


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Guest

Unknown date

  
wtf stealth monster city

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Guest

Unknown date

  
Okay single player level. To me it shows how much of a SP level this really is, I can't see it working well for DM. It does get repetitive though, and there's no where near enough ammo at the end. And stealth monsters suck balls. 3/5

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Unknown date

  
very nice looking and atmospherical theme, but there are horrible bad flaws like too many stealth monsters, to much backtracking (linear), cramped in too many places, very simple architecture (no high variation, no stairs), there is not enough ammo and its by far too tough, hmm 2/5

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Unknown date

  
Nice architecture and look with a couple of misalignments and flaws but with great atmosphere anyway. Gameplay starts out O.k but halfway into the map all those stealth monsters ruin the experience until it becomes annoying and gets you angry... A pity, as the map starts out with a fun premise. 2 Stars. Danimetal.

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Unknown date

  
This is a quite short, very goodlooking and detailed tech-styled map. However, I'd also say, that it's impossible to beat on skill 3, because there's not enough ammo, if at all you want to reload the game several times during each monster wave. You've only gut a supershotgun and chaingun, by the way, and half of your ennemies are stealth monsters. Well, most of the map is very hard though doable, but an unbeatable final battle ruins it all for me. 1/5 -Milian

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Unknown date

  
Pretty Bad. The map's architecture looks decent enough but the gameplay aint good at all. I also think the layout is pretty poor too. Also this level has no difficulty settings and no secrets and while beatable on easy skill, there is not enough ammo present on the harder skill levels. Even Ruba's maps play better than this. Avoid. 1 Star -PC

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Unknown date

  
4 stars, because it was pleasing to look at. Too many monsters that were stealth though, but at least it taught me they aren't to be fucked around with (aka: Hell Knight stealth owns you and your family). Definitely not a DM map though...

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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