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V.O.L. (1000 Demons)

   (12 reviews)
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About This File

The Demon's Sanctuary is threatening to flood our world with evil beyond comprehension. They have built an altar of demonic summoning that when activated will give them a gateway into our world.

Your mission Extermination. Enter the Sanctuary and slaugher anything that moves. Destroy their altar.

Try not to die!

This level is intentionally low on ammo. If you try to shoot everything you WILL run out. Conserve your ammo for when it counts. Use your fists whenever possible.


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Unknown date

  
there isint nearly enough ammo in this thing

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Guest

Unknown date

  
This map is pretty decent. Nice theme. Great gameplay and good detailing work. For an almost linear map it plays very well. Loads of fun. 4/5

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Unknown date

  
I remember playing this when it was first released. Not bad I guess. It's tough but playable on UV. 10/4/07

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Unknown date

  
This is from 2003. It doesn't actually have 1,000 demons (there are 627 assorted baddies at the start). Overall it's decent, simple, repetitive, bit dull. The gameplay starts off slowly, with a section where you have to basically berzerk punch 150 demons one after the other. Once you go inside it becomes a solid 1995-style map. There's a symmetrical switch maze, symmetrical layout. The health is in little vials. I'm not too fond of stealth monsters.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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