Advanced engine needed : Limit removing port
Primary purpose : Single + Co-Op play
Title : IC1Room (AKA Go!)
Filename : ic1room.wad
Release date : 10/11/2003
Author : Ian Cunnings
Email Address : firstname.lastname@example.org
Other Files By Author : Other maps beginning with the initials IC
Misc. Author Info : I play DooM and do other miscellaneous stuff.
Description : A one room map I made for Job's Second One Room Contest.
The theme was something along the lines of 'make a
unique looking map using a variety of different themes'.
I hope I've achieved something like that. I kind of went
for a hell/tech hybrid, but didn't have enough space to put
in quite everything I wanted.
Once I added detail I decided to make the map an all out
frag fest by adding 80 monsters. Oh yes, and there's an
approximate 40 second time limit (via a Voodoo Doll + Crusher
combo). It is tough, and I think some people might feel I've
spoilt the map with all the carnage. It is quite beatable on
Skill 1 and 2 though, and probably challenges most people on
Skill 3. Skill 4 is definately hard. It's even harder to get
a MaxKill on UV, though I've included a demo to prove that
it's possible :P
I'm guessing quite a few of the speedrunners could beat my time.
Additional Credits to : Gherkin for the excellent Doom Builder and Job for the idea of
the One Room contest. And of course those guys at id.
* What is included *
New levels : 1
Sounds : No
Music : Yes (From TNT)
Graphics : No
Dehacked/BEX Patch : No
Demos : Yes (Zdoom 2.0.53)
Other : No
Other files required : N/A
* Play Information *
Game : DOOM2
Map # : MAP 01
Single Player : Yes
Cooperative 2-4 Player : Yes - There's 1 extra monster in Co-Op... Guess who :P
Deathmatch 2-4 Player : Player starts included (it might work I guess)
Other game styles : N/A
Difficulty Settings : Yes (If you find UV too hard, go down a level - you get more ammo)
* Construction *
Base : New level from scratch.
Build Time : A bit less than a week, on and off.
Editor(s) used : Doom Builder.
Known Bugs : Don't think so.
May Not Run With... : Daft ports that remove Voodoo Dolls *cough* Legacy *cough*
The map will run but you won't get any weapons or ammo.
* Copyright / Permissions *
Authors MAY NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors