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Mock 2: The Speed of Stupid

   (381 reviews)
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10 Screenshots

About This File

It is the end of the clone wars of the 52nd century. All of humans is happy but the evil monsters of Hell come to kill everyone. Uh oh. Look like Doom guy need to save the day again.


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Stephen312

  

Best joke megawad I have ever played! 5/5 Can't rate it any higher :(

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Voros

  
ITS THE ATTACK OF THE KILLER TOMATOES!!! Lol. 5/5

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Guest

  
#10/10 #BESTWADEVER

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Guest

  
SIMPLY THE BEST WAD EVER CRETAED AAHHH THE MAPS AND AHHH THE SOUDN WOWOWAH GET IT IT KICKS ASS

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Guest

  
Best jokewad ever.

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Guest

  
Bestest mod!!!!!!!

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Guest

  
the penultimate joke wad, cleverly satirizing just about every bad/amateur map cliche in the book

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Guest

  
I downloaded,I played,I deleted.

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Guest

  
Far superior to every other copycat jokewad

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Guest

Unknown date

  
Good wad. However, the levels are (sometimes) too hard or too boring. 3/5 for you.

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Guest

Unknown date

  
Can it get any better?

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mrthejoshmon

Unknown date

  
Best. Wad. Ever.

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Guest

Unknown date

  
A lot of work definitely went into this, as god-awful as it looks. It's funny as hell, and yes, I DO like crude/immature humor. :P --Crazee Boy, 4 out of 5

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Guest

Unknown date

  
worst WAD ever. Replaced every single textline and changed them into stupid textlines or textlines that don't have anything to do with DOOM like "You got Ten plasma riffles","I'm 16/F/USA" or "U R Sexy". THIS IS DOOM, NOT A LOVE DATING-SIM GAME LIKE "Little My Maid". Where did you learn to speak English? Zimbabwe? tells you're gay, if you fight with the BFG9000. 0/5.

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Guest

Unknown date

  
Funny TXT file. Horribly game design. 0/5

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Guest

Unknown date

  
It's less than average :) It's an aberation to give 5 on something that normaly nobody would give even 1, furthermore I saw low score on very good maps. However, it's a good joke so I put 2 -- GodCells

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Guest

Unknown date

  
RAWFFEL MY WAFFEL! 109.211/5

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Guest

Unknown date

  
Fvckin' oth!!, this wad was just Crazy. There were some absoulutley bizzare maps in this megawad. MAP18 - Speedrunner's Nightmare made me laugh for sure, a 0 brightness maze with spectres and scary music. MAP29 is quite crazy as well, the trooper who thinks he is the king. Another level that has a Cacodemon maze and later on where it says you are about to be teleported to an area made by my 7-year old brother really made me laugh. I really like this shit for sure!! 5/5 -pc

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Guest

Unknown date

  
Speed Of Stupidity-5 and the speed of it is 666!

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Guest

Unknown date

  
It's like God came to earth, and told everyone to SMOKE MOAR! CHILL OUT!

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Guest

Unknown date

  
this is teh pwnsors.

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Guest

Unknown date

  
This is SO funny!

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Guest

Unknown date

  
Everyone who hates this should DIE HORRIBLY! This is a classic 5 star megawad right here. ;P -Xaser

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Guest

Unknown date

  
MAP15 is the greatest level ever.

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  • File Reviews

    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
    • By galileo31dos01 · Posted
      Done with these settings:   - GLBoom+ 2.5.1.4. - Ultra-Violence. - Pistol starts. - Saves every 10 minutes or no saving.   This is a funny memewad of concepts and tricks from the Boom engine. It's anything alike classic conventional Doom gameplay, ergo the chosen compatibility, and brings a specific gimmick in a satirical form for each map. Aesthetics are part of the idea too, by way of monotextured layouts of the simplest geometry, such as to find out which sector/linedef has an action, and mostly grey and brown as the predetermined colours, with a bit of green and red bricks in some levels. Besides, skies made of one resized texture, and music from TV series and movies, the ideal recipe for an experience in Doom one doesn't opt for everyday.    Concept-wise, it's much appreciable to experience each map on its own, even more when the idea of carryovers will only block your progress in survival maps: better leave in bad shape and restart freshly than carry less than 15 hit points and be eternally murdered by former human ambushes. This example is one of Pinchy's numerous parodies of unconventional/inconvenient situations we've all been through in Doom. Humping walls to find progress like in primitive maps, having the screen constantly tinted because of pickups, being harassed by incoming projectiles from monsters out of your FOV, that fear of eating your own splash damage because the door can close at any moment, these are just a few of the most hilarious cases I've seen here. It wouldn't be bad to say not all of the gimmicks were clear enough to me, still don't know what's the meme in map 13. Same in some of the later maps, they seemed to have less ridiculous and more serious content, or at least not something different from earlier maps, but if anything I support that seemingly passion for zombiemen hordes, which held up my enjoyment most of the time. Funnily enough, it wasn't until the very last map that I laughed out loud at doomguy's surroundings, and there was nothing else than THE END messages under a sky in fireblu. Guess I couldn't hold my laugh for too long.   Secret-wise, it's interesting to me that in a wad of this category the only existing secrets serve as a combination of the gimmick in question and helpful extras for survival. The second map's way to hide secret sectors is quite funny indeed. As for favourite maps, I found the concepts in map 02, 04, 07, 09 and 15 to entertain me more, last one because it tickled my fancy for exploration. Some of the rest like 05, 07, 11 and 14 woke my other feelings, not only they made me laugh but also feel tense, those imps and troopers could not beat me!... not more than twice...   Overall, even if not all of the maps made sense, or had strange concepts I didn't understand, the point was to laugh, and I believe that was achieved here. Because laughter is good for the organism, check this out. My rate is 7/10. 
    • By whirledtsar · Posted
      Not too shabby. Very intricate level with halls & rooms to explore taking up almost every square inch of the castle. You do have to look through pretty much the whole place to find the necessary keys, but you'll have fun in the process. Most of the gameplay is pretty simple run & gunning of mooks but there are a couple neat traps, like the teleporting/telefragging area and the exit. Despite the large and labyrinthine design of the level, it doesn't get boring or easy to get lost in due to the abundance of landmarks (mainly sector furniture) and high interconnectedness. Texture alignment is quite bad, but oh well. There are some replaced sounds which are a bit odd but not bad, which kind of encapsulates the whole wad.
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