Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Vrack 3

   (81 reviews)
Sign in to follow this  

3 Screenshots

About This File

Single map, tech base, hellspawn, etc.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
An extremely well detailed and fun map. I would certainly give it a full score if it wasn't for the fact that I felt there was far too little ammo in it.

Share this review


Link to review
Guest

Unknown date

  
better than the first two but too symmetrical, not enough chaos. **** -sargebaldy

Share this review


Link to review
Guest

Unknown date

  
Great job on this one. Personally, I did not like the first two very well. This really is a nice change, and has some meaning to it, rather than just blindly running around corridors that all look alike. Classic. 5/5 -EarthQuake

Share this review


Link to review
Guest

Unknown date

  
This was the last of the three Vrack levels. The second was an excellent, detailed sci-fi blast. This is extremely detailed as well - it's a staggering feat. The shiny metal and bright lights look very "Dan Dare". Gameplay meaty, emphasis on ammo economy plus lots of traps. Ammo frustratingly small at first, builds up later. Backtracking irritating. Tele-caco maze toward end dire.

Share this review


Link to review
Guest

Unknown date

  
Vrack was good, Vrack 2 was outstanding, and Vrack 3 is just out of this world! The gameplay is fun and difficult, but never frustrating. The architecture isn't quite as grand as Vrack 2, but manages to look just as good and stays to the Vrack theme perfectly. And the map is HUGE - so huge that it feels just as long as a number of multi-level wads even though its just one level, yet it never gets old. The wad may slow down on some computers, but other than that, one of the best 5 indivisual Doom maps ever!

Share this review


Link to review
Guest

Unknown date

  
Badass Stuff!

Share this review


Link to review
Guest

Unknown date

  
Brilliant fights and very well placed ammo/health. I died early on uv. I died at the end on hurt-me-plenty with lots of intense moments along the way. Highly recommended but beware of the high difficulty. Congratulations on making this! 5 stars --- Starburst.

Share this review


Link to review
Guest

Unknown date

  
Repetive details that cover a lack of good ideas. Some decent inspiration tough. Certainly not the best WAD ever, but a good one nonetheless. 4 for the ammount of work - NMN

Share this review


Link to review
Guest

Unknown date

  
Lack of good ideas? It goes from small fights with smaller enemies to larger-scale battles, and the gameplay is kept fresh with the inclusion of the blue key puzzle and the laser maze (which is actually the maps worst point). Not the best map ever, but certainly up there and worth 5/5

Share this review


Link to review
Guest

Unknown date

  
Great wad dude. -Sphagne.

Share this review


Link to review
Yuki Senmatsu

Unknown date

  
Better detailed maps compared to mine. Holy cow.

Share this review


Link to review
Guest

Unknown date

  
Best visuals out of the three VRacks and some very clever mapping makes for an interesting experience. Game play tones it down from the previous map's slaughter for the most part (that ending battle was pretty nuts though) whilst extending the overall play time compared to its predecessor. I'd be inclined to say this was the best of the set, but for the laser maze, which I ended up just fleeing and then using the population to distract the Cyberdemon later. 4* -Phobus

Share this review


Link to review
Guest

Unknown date

  
I think this is one of the best levels I have played. The detail was simply overwelming. As for gameplay I think its some of the best I have encountered in a tough map. There are lots of monsters and you are forced to make them fight each other and certinally not enough space for cover. There is plenty of health in this level. Most shotgun ammo must be obtained from the Sarges and the Cacodemons are well placed. Vrack 3 is the best in the series. 5/5 -pc

Share this review


Link to review
Guest

Unknown date

  
Simply pimp 5 stars

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×