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Nickel Electroplate Facility

   (15 reviews)
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3 Screenshots

About This File

Nothing special, just a level thats meant to be fun. Not describing the level's layout, play the wad to see for yourself. This is the fifth of the kaiser_*.wad series, expect more of these to pop up in the future, and these will also be some of my final wads that I will ever make for Doom.


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Guest

  
Excellent 20-minutes map. Compact and smart layout, sometimes cramped which fits perfectly. Very good texture use, great but not over-the-top decoration. Lots of windows add to the strong visuals. Smart gameplay @ UV is very well balanced, sometimes challenging but never unfair or boring. Overall: solid 4*, so absolutely worth a play.

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Unknown date

  
Damn good as always.

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Guest

Unknown date

  
A great map, just like most of the kaiser_* wads. Go get it, Kaiser is superb! 5/5

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Unknown date

  
Starts off in a rather cramped techbase with some nice 'realistic' machinery, the second half features more open spaces. As in most of kaiser's wads, the sense of progress is quite good. 4*

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Unknown date

  
I love it! Music suits the level very nicely. 5 stars --- Starburst.

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Unknown date

  
I found lots and lots of rocket ammo but no rocket launcher to be found. I still managed to beat it on UV. I liked the end, I let the cyberdemons do all the work. 5/2/07

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Unknown date

  
I really enjoyed playing this wad!. 5 Stars. -PC

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Unknown date

  
Too much attention paid to the looks, not enough to the gameplay. 2/5

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Unknown date

  
This is a meaty level from a prolific designer. It's mid-sized and moderately tough, with a strong Doom E1 flavour, although it has a smattering of Doom 2 monsters. The design work is tasteful, the monster placement and ammo etc are of a professional standard, and it's good fun to play. You get a huge amount of rocket ammo; there are two cyberdemons, but if you tactically withdraw from them you can clear out the level without too much trouble. It's very good though.

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  • File Reviews

    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
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