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Army of Darkness DOOM Total Conversion

   (93 reviews)
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About This File

Always dreamed of being Ash? Well buddy, here's your chance. Gun down skeletons in the graveyard. Hack apart Deadites in the Pit. Blow away Bad Ash at the windmill. To put it in the words of the help screen: "Be Ash and protect the town of Arthur and make your way home to S-Mart. Armed with a torch, shotgun, chainsaw, and Winchester, you'll have the best Doom add-on experience ever made." 'Nuff said.


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Warmaster

  
Extremely great wad, alot of time was took into making textures and had some great references to the movies along with badass Ash quotes its pretty "groovy". If you consider yourself a Hardcore Doomer try this out it is very challenging and takes alot of effort to fight through this army of darkness.

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Kingpin3

  
Fun mod for killing time... no +. I dont find any key at the second map. Blocked... :/

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NuMetalManiak

  
not too huge of a fan but the sounds are awesome. interesting how the secret exit is on E3M7, some good old-skool maps here excepting E3M3.

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Guest

  
Amazingly fun TC of Army of Darkness. Despite this being from 1996 it's still as fun as ever. What else to be said other than just play it! 5 stars from me.

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Guest

  
Am playing again.One of the best!

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Guest

Unknown date

  
I got an error R_InitTextures: Missing patch in texture ROCKVINE not sure why..

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Guest

Unknown date

  
This is my...BOOMSTICK! 5/5 -Dark Zero

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Guest

Unknown date

  
had an error on it DAM IT ALL

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Guest

Unknown date

  
A little difficult for my liking, even on Easy, but the new weapons are awesome, the mobs are pretty cool, and the levels are painstakingly crafted. 5/5 -- cjwright79

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Guest

Unknown date

  
For some reason mine doesn't play the maps it only uses the sprites and new creatures.SOMEONE HELP ME!

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Guest

Unknown date

  
Impressive and very well done. Only 2 negative points: 1. all monsters are present from the first map on, so there's no progression or surprises during the episode; 2. M7 leads to the secret map, which leads you back to M7, so you have to switch to Map 08 by hand which lets you loose all weapons. But cool work nontheless. 4.5/5 -Milian

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Guest

Unknown date

  
Groovy wad.

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Guest

Unknown date

  
Groovy.

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Guest

Unknown date

  
This doom wad rules. Even though the levvels are very very big at times, they still got enough characters in there to do it right. Wish the team could have made AOD-Quake, but a doom wad was enough challenge for these guys at the time.

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Guest

Unknown date

  
Loved it years ago, coming back for more.

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Guest

Unknown date

  
I miss the Christopher Cross "Arthur's Theme" music from the original version of this TC, and it doesn't seem to be possible anymore to get the catapult in "In the Deal", but it's still a legendary TC. Groovy!

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Guest

Unknown date

  
aw yeah!

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Guest

Unknown date

  
4 stars?! Are you kidding me? This wad fuckin rules! Download it now!

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Guest

Unknown date

  
The Best Thing Ever In Existance Within The Confines Of This Galaxy And Beyond. Get this now or you WILL BE SORRY.

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Guest

Unknown date

  
this TC is one of the better ones i have played i liked some of the weapon replacements and the enemies were pretty fun to kill 4/5

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Guest

Unknown date

  
This is the best TC out there. It's just as awesome as the Evil Dead Trilogy. If you are a fan, GO PLAY THIS NOW!!!!!!!!

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Guest

Unknown date

  
This is the best wad ever created. If you disagree, then you're wrong.

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Guest

Unknown date

  
Is it just me or does the warehouse level look like a modified version of WARHOUSE.WAD? Still groovy wad!! 5/5

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Guest

Unknown date

  
Y'know I always thought Doom was just another Evil Dead/AoD rip now somebody finally returns the favor!!! *adds a new totem to Evil Dead/Bruce Campbell shrine in bedroom*

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Guest

Unknown date

  
I have played this. It is awesome in its pure awesomeness of awesome awe. Awesomely. 5/5 -Infurnus

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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