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Toxic Waste Dump

   (7 reviews)
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About This File

The next instalment in the ongoing saga. It's small but it's detailed and difficult. The layout in parts is a bit cramped, because of the VPO-blocking walls.


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Unknown date

  
I vote 4 stars for the whole series. One star is missing because of the fact that the wads are too short. And it's also too much easy: too many ammos (ennemis have their own ones...), too many life. But... The architecture is very fine, and the gameplay is good. -Jive

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Unknown date

  
Awesome. The monster placement, layout and detail were all superb. Why haven't you made any more? :P

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Unknown date

  
Looks very nice, but gameplay-wise isn't anything too exciting. Far too much reliance on the shotguns. Still not bad though 4/5

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Unknown date

  
I love shotgun :D 4/5 -GodCells

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Unknown date

  
It looks somewhat like slayer, but plays much worse unfortunately, too dense enemy placement and no weapon variation. 3 stars. swmort04 is the best of the series so far. - Erik

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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