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ZanZan TC Pack

   (40 reviews)
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3 Screenshots

About This File

The ZanZan TC was missing from the /idgames archive, which I felt was something of a crime (why it was never uploaded I don't know) since it's such a great TC. For more info on the TC read the file ZanReadme.txt in the zip.

This pack includes ZDoomGL 0.66 because that's the version of ZDoomGL needed to run the TC since it has MD2 support. The current version of ZDoomGL (coded by timmie) is more stable, but supports less features. You can actually play this TC with that version (but you need to move the player1 start in map01) but it will look silly without the MD2s.

To play this just simply unzip to your Doom directory WITH folders (it will unzip to a folder called 'zanpack') enabled. Now, the archive includes a few batch files for Voodoo 2 and 3. If you have one of those you can try using them, but your best bet is to just run zan.wad from the command line, and ZDoomGL will do the rest. Read ZanReadme.txt first though, as it will tell you the options you'll need enabled to play the TC properly.

If you have any questions about running the TC the feel free to contact me.


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lupinx-Kassman

  
Excellent TC. If the ZdoomGL version is too difficult to run on modern machines, there is a gzdoom version at https://www.doomworl d.com/idgames/levels /doom2/Ports/v-z/zan zan_g. The comic from the TC's website is worth reading before you start as well. Does a nice job of setting up the plot for the game.

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Unknown date

  
Is this doom!? well, this is amazing.... *****

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Unknown date

  
ZanZan is absolutely legendary... however a royal pain to get working. Download the GZDoom version here, http://www.doomworld .com/idgames/index.p hp?id=14574 for a much better, working version. -Scuba

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Unknown date

  
over-rated. Lots of graphics lags, but RTC-3057 is a bit better. ~0/5

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Unknown date

  
wow. just fucking wow 5/5

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Unknown date

  
wow. just fucking wow 0/5

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Unknown date

  
very strange

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Unknown date

  
A fantastically well done TC. The gameplay is not quite up to the same standard though.

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Unknown date

  
amazingly well done, though way too short (I want more!!). but still great, and that's why I uploaded it - Cyb

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Unknown date

  
Godly. -ravage

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Unknown date

  
(if fog effects appear too dense, use g_fglfog 0.3 command to fix it)

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Unknown date

  
Goddamn... hands down.

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Unknown date

  
Not only it's overrated but also can't run on any of my computers, WHAT THE HELL!??? I have 2 PCs and a laptop and yet I can't run this fucking shit! 0*

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Unknown date

  
Pretty Darn Good

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Unknown date

  
This is a great tc but how does it remind anyone of doom?

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Unknown date

  
]]]This is a great tc but how does it remind anyone of doom?[[[[ It dosen't. It reminds me of Hexen. :D Anyways, great TC, but too short! 5 stars.

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Unknown date

  
really cool. I loved the new sprites, and awsome storyline! 5/5 -r_rr

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Unknown date

  
Weird, completely different, but entirely captivating, ZanZan takes the old Doom formula and swaps it all out for a very unique fantasy-style WAD. It's totally bizarre, but that's why it's fun to play. The music, weapons, level design, structures, story, and even some of the monsters are totally un-Doom like, but it's all so haunting beautiful and intriguing that you really don't mind. Definitely worth playing!

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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