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10 Years of Doom

   (39 reviews)
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Guest

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pretty cool 4/5 - PerOxyd

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Guest

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:)

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Guest

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Good map with nice architecture and badass encounters. Kinda flat, however. 3.5/5 but leans toward 4. printz

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Guest

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Nice level :) 4/5 -stphrz

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Lightning Hunter

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Probably one of the most creative maps on Idgames. The layout worked surprisingly well, given the artistic nature of it (I won't ruin the surprise). The challenge was good overall, although the map gets easier toward the end when copious amounts of cells show up. My only complaint that dropped the rating a star was the amount of copying and pasting. Regardless, a lot of work obviously went in to the detail, and it looks great.

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Guest

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Feels and looks copy pasted on parts but still good! 3/5 stars

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Guest

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Absolutley classic hardcore action. Gotta luv it :P - Spade Wade

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Guest

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Very nice architecture.

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Guest

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Very cool--good work, dude!

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Guest

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:P

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Guest

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Long, atmospheric and scary -- as a DOOM 1 level has to be. Geddit

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Guest

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Excellent map! I loved all the sneaking around I got to do. First time a map that looked like a picture in the editor was fun to play and nice looking in the game. - Aliotroph?

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Guest

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pretty sweet gotta luv it C.D.R.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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