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Blood.WAD

   (12 reviews)
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About This File

The Castle of Blood is well known among your fellow marines and you got the short straw. Your mission is to succed where no one has!


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Guest

  
Not too hard, not to soft, this one is just right. Fantastic play. Thankyou.

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Guest

  
Typical Doom1-style underground marble-and-lava level, overall very well done. Compact layout works well. Decoration is a bit replicative, but the ambiance is quite good. Puzzles are smart. Gameplay is balanced and slowly works to an interesting final. Playing it @ UV gave about half an hour of fun. Rated as 2003 Doom1 wad: solid 4*, absolutely worth a play.

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yakfak

  
classic for the time and challenging if you try and rush through. I must have a version (from a shovelware disc) where the music naturally works, and it's gorgeous!

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Guest

Unknown date

  
very orginal layout, definatly a classic 4/5 - PerOxyd

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Guest

Unknown date

  
I don't see why people rate this one so highly. I find it dull and uninspiring.

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Guest

Unknown date

  
I didn't hear any new music, or see any lumps for it, so what are these guys talking about? Anyway the map is pretty good but it was confusing to get the blue key because some lifts are unmarked (they look like regular wall textures) and also some switches also don't stand out (they look like any other decoration). At one point you have to hump walls in nukage sector (unmarked lift) to get on a ledge... Other than that, it's fun.

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Unknown date

  
Jim McColm must be one of the great forgotten early level designers; his four maps in the archive are pretty good, especially given their age. This has the same strengths as his other levels - the design is intricate and architectural without feeling too random, there's a lot of action. Same weaknesses, too, in that it's a bit wandery and aimless, and sometimes ugly. I would usually dock points for having a maze, but it's a clever, curvy maze that unmazes itself.

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Unknown date

  
Great map ***** -sargebaldy

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Guest

Unknown date

  
I'll have to check more maps by this author but this one was a failure for me. Perhaps I'm dumb, but I spent ages trying to get the keys and failed, after killing everything in reach and finding a bucketful of secrets. The music isn't good, either.

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Unknown date

  
The fighting is decent, although somewhat cramped (favoring mostly the player) and progress is pretty good except for the blue key area, as noted in other comments. The WAD is a bit corrupt and the music lump is nameless. With an editor that detects MUS lumps by their header you can name it D_E1M1, which is worthwhile because it adds to the ambience for this type of map (especially compared to the usual metal music.) [3/5] ~Chain Mail (05/2012)

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Unknown date

  
"... dull and uninspiring"... You were surely out of your shoes when you played it, man! It's a most impressive marvel, with an immersive lovely music (very rare to find a good original music...) made by Jim's bro, and with a perfect gameplay. 4 stars - Jive

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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