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Doom Birthday Cake.

   (24 reviews)
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1 Screenshot

About This File

Originally a birthday cake for Nanami, I changed it a bit to make a pic of a Doom birthday cake. Then as asked added monsters/exit and gave a download link at the Doomworld forums. And also as wished it's now at 3darchives.


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Guest

Unknown date

  
happy birthday every year. level makes me hungry, and i can almost smell the sweet candles burning. 5/5

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Guest

Unknown date

  
This is dated December 2003. It's a concept level - a giant (tenth) birthday cake in a dark void, that has 18 baddies who teleport in one after the other. The baddies ascend through the repertoire from the zombieman via the cyberdemon and spider mastermind to the fearsome SS trooper. There are some candles for cover. It's hard to criticise because it's clearly a labour of love, although it doesn't have any replay value. Sadly the author is no longer with us.

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Guest

Unknown date

  
5 stars because you have to see the cake.

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Guest

Unknown date

  
Um... it's lame.

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Guest

Unknown date

  
Lame is right. This level essentially suffers from the bathroom syndrome of realistic maps, whereas the cake had so much time spent on it that the rest of the level leaves much to be desired. Monster placement is also retarded and very nearly 1994, the only thing keeping it from that is that the SS nazis and cyberdemons don't appear from the start. As a whole, it is like a cheap throw-away gag used once to impress everybody because you think you're awesome.

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Obsidian

Unknown date

  
Omg Birthday. Heh, 5 stars. - Obsidian

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Guest

Unknown date

  
original, but bad

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Guest

Unknown date

  
*ROFL* This is by far the cutest Doom-birthday wad I've ever seen. It's not meant to be played seriously, or maybe it is, but... well, have a look!!

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Guest

Unknown date

  
R.I.P :'( You will be missed.

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Guest

Unknown date

  
JAJAJA! Nice cake ;D I needed to set weapon respawn because it wasn't enough ammo. Happy birthday! I'll give you 4/5 - uvazquez

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Guest

Unknown date

  
happy birthday to you. lol 5/5

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Guest

Unknown date

  
I played it and had plenty of ammo on even on UV mode... you just have to use it right. Don't blow all your plasma gun ammo.. 5/5. Gian.

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Guest

Unknown date

  
I think there's enough ammo too. Cute, coldfusio

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Guest

Unknown date

  
This cake is NOT a lie. (sorry, I couldn't resist.) 4/5

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Guest

Unknown date

  
Very creative. I really wanted to taste your cake. ?>.

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Guest

Unknown date

  
Fantastic WAD, one problem. Not enough Ammo! ;) Dan J

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Guest

Unknown date

  
nice - 4 stars

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Guest

Unknown date

  
Very nicely done for a birthday cake. I'm impressed. 4 stars.

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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