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Flashback: demo

   (29 reviews)
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3 Screenshots

About This File

Here it is; the demo of the Flashback megawad. Designed in the spirit of the original levels, with doom.exe compatibility. Hope you'll enjoy playing the levels as much as we enjoyed making them.

There are six maps; one from E1, two from E2 and E3 and one from E4:

E2M1 By Espi. E2M2 Torn & Espi. E2M3 Torn & Espi. E2M4 By Espi. E2M5 By Espi. E2M6 By Erik Alm.


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Unknown date

  
Awesome work, a futur classic for singleplayer/coop and speedrunning. I wait anxiously your wad Torn, it will be a rare and great classical megawad for Ultimate Doom ! 5/5 - Kir4

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Unknown date

  
excellent tribute to original Ulitmate Doom, can't wait for the complete package 5/5 - PerOxyd

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Unknown date

  
At last! Something fun to play! I absolutely love how the authors don't embellish, rather, they just get to the point. 5 stars.

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Unknown date

  
Great mapset of course. The project isn't dead btw: http://www.doomworld .com/vb/wads-mods/37 281-flashback-is-not -dead coldfusio

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Unknown date

  
These are awesome maps and I hope this project comes to fruition. My only gripes would be that ammo's just a touch tight on the last 2 maps and 2 or 3 of the maps had secret(s) that I though shouldn't have been marked as such. But these are tiny quibbles and they don't really detract from the game. 5/5

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Unknown date

  
incredible. now go finsh it. 5/5

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Unknown date

  
Grade A UDoom mapping. 5/5 - Belial

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Unknown date

  
the episode 1 level is good, but in my mind nothing can compare to the original. this is probably just my perception though. good map, regardless. episodes 2 and 3, on the other hand, are everything that the originals should have been and more. episode 4 is good too. i can't wait for the finished version of this; it will be glorious. 5/5 - esselfortium

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Unknown date

  
solid, though a bit artificial levelset ****

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Godly - Assmaster

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Unknown date

  
Yay!!!

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Unknown date

  
Good stuff, hopefully it'll get finished one (Dooms)day! Some notes: 1 feels kind of "rough", too much STARTAN maybe? 2 and 3 are great, and really catch the E2 feel, fulfilling their "let's go back to the roots" aim very well. 4 and 5 are well done hellish maps (but maybe a bit too polished to be reminiscent of E3 :p) 6 is a quality map, but perhaps too much like a remake of E4M1 in particular. [4/5] ~Chain Mail (01/2011)

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Unknown date

  
Played this after the second (d=15512) 'demo'. This is by far the better of the two for classic-ness. 5/5

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Unknown date

  
I expected more. *** /hth

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Unknown date

  
A wad of epic proportions - 5 stars (Russell)

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Awesome mapping, I love these maps. 5 stars - DooMBoy

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Unknown date

  
Incredible. ***** -sargebaldy

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Anything Torn, Espi or Erik touch by themselves is gold. Flashback is therefore pure platinum. It's just a real shame it'll never be finished. 5/5 -- NiGHTMARE

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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