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RRWARD04.WAD

   (6 reviews)
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About This File

This is a replacement for E1M8, and boy is it tough! It's a fairly simple map, but is chock full of monsters. Lots of monsters. More monsters than a body should ever have to kill. This map was originally part of a full DOOM1 Episode, but not all the maps worked out very well so I scrapped the project and am releasing the maps that did work. Enjoy!


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Argenteo

  

E1M8 replacement, a obscured arena crossed by slime trails and a stairway to hell. The secrets hold some fun easter eggs. Small fast level.

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Unknown date

  
While it certainly has more monsters than the original E1M8 I would hardly call it "tough" or "more monsters than a body should ever have to kill". Still, its a decent E1M8 replacment so i'm giving it 3/5 with a bonus point for the monty python references.

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Unknown date

  
Thought it was pretty fun. Not actually as hard as it seems like it would be. It's not an unusually good level but it's certainly not bad, either. I'll go ahead and give it a 3/5.

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Unknown date

  
A good enough map, but a slight disappointment after playing some of the other the author's other maps. Worth about 3.5 stars.

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Unknown date

  
Created in 1995 and released in 2003--a whopping 9 years after his magnum opus RRWARD02--RRWARD04 is nothing more than a crummy Phobos Anomaly clone that would've been dated even for '95. It's a damn shame; Richard Ward had a lot of talent for an early mapper, but never quite reached his full potential. 1/5

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  • File Reviews

    • By Argenteo · Posted
      Some maps are fun, others have some weird switch combinations to put pressure in the player, I didn't have a good time with these maps. Just read vdgg review.
    • By Argenteo · Posted
      Similar to his Iron Halls, square rooms, no keys, interior bloody sewer, few floor height variations. Good gameplay. Quake-y sounds.
    • By Walter confetti · Posted
      A pretty good map semi-slaughter map that uses the Ancient Aliens textures and monsters, is a voyage into some purple/cyan place where you have to climb a fireblu cake after solving a simplicity-like puzzle (cool, i'm one of the 10 people that remember of "Simplicity", do you remember when 13/15 years ago that megawad was the stunning trend in mapping?), overall is a fun map, even if doesn't have too much ammo for beating all the resistance, at least for me.
    • By Argenteo · Posted
      Linear indoor action, no keys, some quake sounds, cool play if you don't care about boring textures. Totally opposite to his later style -> Gigantic-exteriors.
    • By Walter confetti · Posted
      Pretty cool map for the 1994 standards, good layout and gameplay, even with the high number of monsters (128 on HMP), the level is pretty straightforward but pretty fun.
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