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Hitler's Caverns

   (10 reviews)
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1 Screenshot

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No description. Just kill stuff.


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Unknown date

  
Too ammo at the beginning (you will need it at the end), too life, and too easy. Gameplay is bad. Design is interesting but 2.5/5

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Guest

Unknown date

  
pretty cool the level does looks like a base, some of the rooms are really impressively huge and it works well overall the pillars were a pretty nice idea 4/5

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Unknown date

  
This is dated June 1995. It's surprisingly good for a level with lots of SS troopers; the design has aged gracefully, and even the underground maze flows well. There's a grandiose room with some tall pillars that looks impressive in a simple way. This room actually knocks a star off the rating because it's tedious to play (you spend ages waiting for the pillars to descend to ground level). And some of the buttons are unmarked "computer consoles". Nonetheless it's a decent level.

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Unknown date

  
THE BEST

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Guest

Unknown date

  
I liked it - COOL

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Unknown date

  
Normally wads with Nazis in them are doomed to fail (I would know) But this was pretty enjoyable. 5/5 ~Joe Anderson

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
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