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Fluvial.wad

   (6 reviews)
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2 Screenshots

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6th I have released, many puzzles and traps. Single Player really probably too big for Multi. Medium to hard. ** See daft story and other nonsense below **


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lupinx-Kassman

  
A large map with a mostly abstract but fun layout. Probably a contender for strangest textfile storyline.

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Guest

Unknown date

  
fuckin epic

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Guest

Unknown date

  
This is a great fun map, large and complex and full of fighting. It's more polished than most maps from 1996 although it's still very crude around the edges. One of the best of its era.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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