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Doom II - GangUp

   (15 reviews)
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1 Screenshot

About This File

Sometimes it's better not to stand and fight. Sometimes it's a better idea to run like hell. At various points throughout this level, you'll have to choose when to fight and when to run. Choose well.


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Guest

  
Quite poor map layout, no ambiance, a zillion of technical errors and horrible gameplay makes this a rather bad map, even for 1995 standards. Small 1* for the effort.

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Unknown date

  
Very well put together level. Very tricksy. You'll need to use that map though!

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Unknown date

  
Actually from September 1995, and not December 2003. This is very poor and made me embarrassed to be a woman. The gameplay is full of frustratingly glitchy switch/trigger line puzzles that are irritating rather than intriguing.

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Unknown date

  
hees rite its plaged by erors

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Unknown date

  
This level is plagued with errors and gameplay issues. Do yourself a favor, skip this one.

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Unknown date

  
The map can be completed, and I don't recall any places where you can get stuck. It's quite difficult though.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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