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Hell Assault

   (13 reviews)
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2 Screenshots

About This File

We decided to make some levels, and then put them together. These levels are small/medium size levels that are easy at the beggining and a lot of challenge at the end. We tried to make them well-detailed, and we succeded in most part. Some levels use ACS and some don't. Also the first map has got some nice ambient sounds.


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Guest

Unknown date

  
very cool

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Guest

Unknown date

  
heh age of empires 1 music

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Guest

Unknown date

  
Average wad, nothing that good and nothing that bad either 3/4/07

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Guest

Unknown date

  
I enjoyed the levels. The last level was fantastic, new monster (final boss), EXCELLENT MUSIC (5/5 just for the music of level 8). Scripting was only in one level (the second one) 5 starts out of 5 possible.

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Guest

Unknown date

  
Average WAD. Got good feelings while playing. Maybe too easy... didn't get any hits during the wad ;)

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Unknown date

  
4/5 Why ? Simplicity. The map doesnt try to be something its not. The author did the best he could which is quite good. There are better more pretty maps but this one strke a neat balance. Gameplay, and looks. Very classic feel!

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Unknown date

  
The wad is quite good. 4/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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