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Abandoned Chapel

   (18 reviews)
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A nice ZDoom Hexen map with alot of monsters :P


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129thVisplane

  
A rather hard crampfest. Monster placement felt a bit random and unbalanced. Enjoyed the design though; very symmetrical but the texturing was decent. Overall I had fun but the map should've had a bigger scale, at least 1.5x to 2x bigger. 3/5

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Had fun playing this level - worth a look.

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Unknown date

  
cool and pretty hard :D

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Unknown date

  
Aaaaa.... very hard-monster invasion!!! 2 star

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Unknown date

  
This level is pretty good. Reminds me of the chapels from hub 3 of the regular levels, with all of the arch bishops and all.

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Unknown date

  
Despite being from scratch according to the text, it feels like a conversion of a Heretic map. It's on Doom's scale, not Hexen's, so "open" areas feel tight and "tight" areas feel like a sardine can. Gameplay is a bland key/switch hunt with a lot of monsters thrown in the way, and ugly Heretic textures abound. There's only minimal use of any Hexen features, and for that matter I don't see why this has to be ZDoom-only rather than port neutral. Design is mostly symmetrical. Misses the mark.

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Unknown date

  
This was awesome. I liked the length too. I'm not got used to difficult maps yet, but this is a good beginning.

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Unknown date

  
epic wad.very hard but funniest

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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