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Doom: Operational Support

   (20 reviews)
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About This File

In the vein of Immoral Conduct, this WAD is merely a gameplay hack that works with nearly any map. So long as said map doesn't have a DEH that changes the game substantially (ie. HacX), it works.


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RonLivingston

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This happens to be one of my favorite doom weapon mods. almost for that icon of sin sound effect

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Guest

Unknown date

  
wood be awsome if it wasint for the gay sounds the monsters make

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Guest

Unknown date

  
its good 3/5

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Guest

Unknown date

  
O.T.C. Boots kind of looks out of place amongst everything else, but this is still an awesome mod.

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Guest

Unknown date

  
out of all your great work, this is the shitty one.

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Guest

Unknown date

  
Fun at first, but I suspect this wasn't too well thought out, or tested. Normal play results in all these boxes of zap-juice meant for the now-nonexistent plasma gun, and you frustratedly run around trying to pick them up as the monsters chase you because you ran out of all your other ammo.

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Guest

Unknown date

  
its good but Xaser does better :) 4 stars

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Guest

Unknown date

  
i now have all of ur wadz! and theyre pretty darn good :)

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Guest

Unknown date

  
It's a good mod, though the desert eagle dual wield is...awkward.

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Guest

Unknown date

  
Great! I've been waiting for this to be released! It's pretty good, but I wish that wildweasel hadn't have taken out the Freeze Rifle (availible in an early beta version). Oh, well. If you like weapon replacements, get this one! It's a goodie! -Xaser

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Unknown date

  
Very nice, and MUCH better than most weapons/graphics modification wads out there. - MegaZzZeux

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Unknown date

  
lol some screams were from weebl and bob XD

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Guest

Unknown date

  
Very good, it has been a long time since I have seen WAD modifications like this --pcmicah1

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Guest

Unknown date

  
This is so good, you'll have to pry yourself off your computer with a crowbar! - Sgt BFG

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  • File Reviews

    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
    • By SeanLeal · Posted
      Dear Doomkid,

      I was involved in the design and play-test of each of these levels. Please know these were created from *scratch* and we spent our time making sure the levels were as playable as possible. We were not terribly focused on texturing, other than to give players positional awareness in different parts of each arena.

      Map 6 -- Offices of Death -- Was intentionally designed to be as accurate a representation of the office we worked in as possible. Admittedly, playability was taken as a second priority. We did manage to create working "elevators" and "stairs" to give the illusion you were going up and down floors. I was pretty happy with how we did.

      Considering it was 1996, and no way to simply "Google" different ideas. Your best bet at the time was to jump onto the Usenet and hope you could find a decent board with active members. Other than that, it was pretty much all self-taught.

      I'm glad you enjoyed the other levels. Yes, they are old-school, big arena, style. We spent a LOT of time trying to make sure they were as balanced as possible, with escape routes, and required risks for rewards.
    • By Summer Deep · Posted
      Excellent stuff for the mid-1990s. Lots of action, good layouts, pretty challenging on UV.    9/10
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