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Hell Revealed II

   (286 reviews)
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6 Screenshots

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The long-awaited sequel to Yonatan Donner & Haggay Niv's "Hell Revealed".


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Guest

Unknown date

  
This *might* not be quite as fine as the first HR. It is still great. Lots of gunslinging and making stuff go BOOM. I never found it *too* hard, but then I always enjoy coming up with new ways to attack a given force. I've never had to take on combined arms forces with whole *squads* of archviles before; that added a whole new dimension to Doom combat. Lovely work, guys.

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Guest

Unknown date

  
VERY GOOD! Lots of fun and challenge andd great gameplay. 5/5

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Guest

Unknown date

  
A long-awaited megaWAD is finally here! The maps are as beatiful as they are deadly. The project itself is a testament to the hard work and dedication of a lot of people - especially Andy Olivera, who deserves a standing ovation for bringing this masterpiece to completion. If you want more of the same type of gameplay that made HR and AV so addicting, look no further. Though this doesn't quite live up to all the hype it is a worthy successor of HR, and right up there with the best. --5/5

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Guest

Unknown date

  
*yawn* definately rfollows the feel of the first one. which also lacked.

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Guest

Unknown date

  
A mixed bag, really. Some maps are really awesome, and offer quite unique concepts and fun challenges, while others are just lazily designed filler levels that are only hard simply because of the monster spam. Not a horrible megawad, but definitely could've been better.

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Guest

Unknown date

  
Great! Ignore the pooe Newstuff review - this is one of my favorite wads and countless times as good as the first HR! You MUST DOWNLOAD THIS WAD!

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Guest

Unknown date

  
OMG this is pure awesomeness! Even better than the first HR. Just as hard though... I don't think I could beat it on any higher difficulty setting than ITYTD, but it's great fun and one hell of a challenge even on the easiest... 5*/5

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M4rk3dF0rD347h

Unknown date

  
Another awesome map set, with new music to boot. Also really challenging, and pretty fun to play through (even though there are still a few confusing level layouts). Only play on Ultra-Violence if you're really into challenging gameplay (or you're a masochist). 4/5

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Guest

Unknown date

  
Great gameplay and kickass bgm. 5 stars.

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Guest

Unknown date

  
This wad is garbage, they play like crap, and look worse. The map design is just plain awful too. 1-5 - Sniper 109

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dg93

Unknown date

  
Awesome!

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Guest

Unknown date

  
Legendary. Maps all have an impressive gameplay and nice ideas. Music is really, really good. It's better than the original Hell Revealed IMO, and my favorite Megawad ever. Very hard :) 5/5, [WH]-Wilou84

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Guest

Unknown date

  
zooom omg 5/5

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Guest

Unknown date

  
For the first time in 5 years, I was actually scared to play Doom! Great gameplay, very difficult, and full of suspense. A nice change from HR. 5/5 -EarthQuake

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Guest

Unknown date

  
Some levels' architecture is simply astounding, making the levels very engaging. If you are skilled enough, you will have memorable moments of survival when you take on insane odds with your weapon. Unfortunately, like in the original, the designers' go overboard and create levels that are too difficult (and mundane) even on the easiest skills by simply placing too many monsters. By placing a zillion enemies the gameplay is affected adversely, especially for later levels (ie. Map 32). - 4 stars.

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Guest

Unknown date

  
Who knew an HR map32 could be even harder than the original? I kept hearing about how this is less hard than the original, but the moment I got halfway through the first map I knew it was going to be even harder. This is a damn fine mapset.

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Guest

Unknown date

  
The way the gameplay is set up makes everything predictable, repetetive, and extremely mundane extremely quickly. You do the same thing over and over and over again to the point that it's not even fun to begin with. While it is a good visual piece, that has no merit while one is truly (attempting) to play this. It's really a big disappointment since this was supposed to be a successor to HR1, but it turned out to be Nuts 4.

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StoneMason

Unknown date · Edited by StoneMason

  

Hell Revealed 2 is a textbook example of what not to do in a hard megawad. It has it's shining moments, but for the most part, it's a tedious slog that was far more concerned about being hard than it ever was about being fun.

Taken from my comment on MtPain27's video.

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Guest

Unknown date

  
I remember playing this wad a long time ago. In fact, this was my first PWAD I ever played! Also, I'm a DOOM GOD!!! I only died 10 times in the whole WAD. Map 30, 07, 15, 23, 25, 19, and 31 were my most favorite maps. 32 was the hardest map in the bunch. 5/5 - Killer11223346

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Guest

Unknown date

  
What's so difficult&fun anyway if you're given a Megasphere, 300 cells and 50 rockets and all weapons?? Play on HMP for your own sanity. 3 out of 5 stars

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Guest

Unknown date

  
HARDCORE!!!!!!!!!!!! ! 5/5

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Guest

Unknown date

  
The name comes probably from the fact that HR had monster hordes in the most part, and that the texture theme was quite rigid too. Now it's really limited to desert bricks typical to Doom 2. That said, the levels look dull and monotonous, but are helped by some tense action and catchy death metal midi tunes. Sometimes it's just too much overkill with overguns, tho. 4/5. IC

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Guest

Unknown date

  
Overall, an outstanding wad. It is extremely difficult, so save often and be prepared to die.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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