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Hell Revealed II

   (279 reviews)
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About This File

The long-awaited sequel to Yonatan Donner & Haggay Niv's "Hell Revealed".


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M4rk3dF0rD347h

Unknown date

  
Another awesome map set, with new music to boot. Also really challenging, and pretty fun to play through (even though there are still a few confusing level layouts). Only play on Ultra-Violence if you're really into challenging gameplay (or you're a masochist). 4/5

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Guest

Unknown date

  
Great gameplay and kickass bgm. 5 stars.

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Guest

Unknown date

  
This wad is garbage, they play like crap, and look worse. The map design is just plain awful too. 1-5 - Sniper 109

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dg93

Unknown date

  
Awesome!

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Guest

Unknown date

  
Legendary. Maps all have an impressive gameplay and nice ideas. Music is really, really good. It's better than the original Hell Revealed IMO, and my favorite Megawad ever. Very hard :) 5/5, [WH]-Wilou84

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Guest

Unknown date

  
zooom omg 5/5

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Guest

Unknown date

  
For the first time in 5 years, I was actually scared to play Doom! Great gameplay, very difficult, and full of suspense. A nice change from HR. 5/5 -EarthQuake

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Guest

Unknown date

  
Some levels' architecture is simply astounding, making the levels very engaging. If you are skilled enough, you will have memorable moments of survival when you take on insane odds with your weapon. Unfortunately, like in the original, the designers' go overboard and create levels that are too difficult (and mundane) even on the easiest skills by simply placing too many monsters. By placing a zillion enemies the gameplay is affected adversely, especially for later levels (ie. Map 32). - 4 stars.

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Guest

Unknown date

  
Who knew an HR map32 could be even harder than the original? I kept hearing about how this is less hard than the original, but the moment I got halfway through the first map I knew it was going to be even harder. This is a damn fine mapset.

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Guest

Unknown date

  
The way the gameplay is set up makes everything predictable, repetetive, and extremely mundane extremely quickly. You do the same thing over and over and over again to the point that it's not even fun to begin with. While it is a good visual piece, that has no merit while one is truly (attempting) to play this. It's really a big disappointment since this was supposed to be a successor to HR1, but it turned out to be Nuts 4.

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StoneMason

Unknown date

  
Mixed bag. Some great fun maps, while others get a bit boring. Design is adequate for the most part. Music, though good, mostly sound way too melodramatic for the levels. Would've prefered some ROTT/Heretic music instead (I know, they're overused, but they fit HR styled gameplay like a glove). 3/5

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Guest

Unknown date

  
I remember playing this wad a long time ago. In fact, this was my first PWAD I ever played! Also, I'm a DOOM GOD!!! I only died 10 times in the whole WAD. Map 30, 07, 15, 23, 25, 19, and 31 were my most favorite maps. 32 was the hardest map in the bunch. 5/5 - Killer11223346

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Guest

Unknown date

  
What's so difficult&fun anyway if you're given a Megasphere, 300 cells and 50 rockets and all weapons?? Play on HMP for your own sanity. 3 out of 5 stars

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Guest

Unknown date

  
HARDCORE!!!!!!!!!!!! ! 5/5

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Guest

Unknown date

  
The name comes probably from the fact that HR had monster hordes in the most part, and that the texture theme was quite rigid too. Now it's really limited to desert bricks typical to Doom 2. That said, the levels look dull and monotonous, but are helped by some tense action and catchy death metal midi tunes. Sometimes it's just too much overkill with overguns, tho. 4/5. IC

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Guest

Unknown date

  
Overall, an outstanding wad. It is extremely difficult, so save often and be prepared to die.

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  • File Reviews

    • By Papaga · Posted
      A decent tribute map with a good pace and combat constant.  But it started to feel pretty samey after a while, with neverending crates and mostly flat lighting throughout.  And I would appreciate bigger weapons if it's going to be Mancubus -> Mancubus -> Mancubus -> Archvile the entire time.  It takes way too long to kill them with a shotgun and it isn't challenging enough to justify that.  That one crusher spot was also complete bullshit; there's a small pit with corpses to warn you of it, but if you look down from the ledge above to see it, the ceiling will instantly trap you and drain all your health.
    • By JudgeDeadd · Posted
      A very cool E2M2 remake, recognizable in its tribute and yet adding so much more to the original map. It is quite sprawling, and finding your way can be tricky at times, but it's never needlessly confusing. The fights are fun but not very hard, apart from the occasional troublesome cyberdemon.
    • By loveless · Posted
      An engaging map.  Thoughtful traps reminiscent of Death Destiny left me with a sense of impending doom.  I knew I was going to die and die a lot but every fight left me with a sense of reward.  Give this a chance if you're not a fan of hard or challenge styled gameplay.    On UV, a blind playthrough shouldn't take more than an hour.  If you're unfamiliar with Paul977's maps I'd say start with this one then follow with Black Room.
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