Primary purpose : Single+Coop play
Title : Neith
Filename : neith.wad
Release date : January 1st, 2004
Author : Owen "Sarge Baldy" Lloyd
Email Address : firstname.lastname@example.org
Other Files By Author : WTC911, Hell Keep II, MooDDooM, etc.
Misc. Author Info : Nothing worth mentioning.
Description : A um.. I don't know, I suck at describing stuff.
My best map yet though, hope you enjoy. I recommend
you run it on something compatible with doom.exe
demos, as stx-Vile made a very nice maxrun.
Background : "Neith" was an Egyptian god to whom the moon of
Venus was named after. A few hundred years later,
people found out Venus didn't have a moon after all.
But that didn't seem to stop UAC from colonizing it.
Additional Credits to : Espi (for some help and texture wad fixes)
Drew "stx-Vile" DeVore (for testing and a demo)
NiGHTMARE (for some textures)
Gherkin (for Doom Builder)
Matt Tagliaferri (for DoomCAD)
whoever made the sky texture :P
* What is included *
Sounds : Nope
Music : from E2M7
Graphics : Yes, a door graphic and flat by me, all others by NiGHTMARE
Dehacked/BEX Patch : No
Demos : Yes, by stx-Vile
* Play Information *
Game : Ultimate Doom
Map # : E1M1
Single Player : Designed for
Cooperative 2-4 Player : Yes, but probably not worth the bother
Deathmatch 2-4 Player : Yes, tossed in 12 and shotguns near the starts. Untested
Difficulty Settings : Yep
* Construction *
Base : From scratch of course
Build Time : 40 days
Editor(s) used : Doom Builder 1.1-1.3, Wintex, XWE
Known Bugs : Lift near the end can break, minor glitch with horizon
May Be Unplayable With : jDoom. I tested it on my outdated version (1.17.10) and
apparently it didn't understand the concept of the floor
you're standing in abruptly lowering. It also renders my rocket
launcher somewhat into the ground. As these are engine bugs
as opposed to map bugs, I have not attempted to compensate for
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions