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The Cathedral

   (8 reviews)
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About This File

You find yourself on the holy island of Fragmore. Upon it is the once godly cathedral which now belongs to the minions of the devil Your mission is to put the fear of god into the hell spawn that wait inside, and outside of the cathedral.


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Saturn

  
Fairly fun map albeit a little plain. The outdoors are big and open and the pillar-hopping is frequent.

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Unknown date

  
It's surprising to find a level this old with a consistent theme, even if it over-uses the brown textures. This is quality stuff, with some good ideas like the "bridges" in the end and with some problems, too. It is not really a challenge nowadays except if you play it with your little finger alone. I related all of its problems to its age, and rated it at a 4.

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Unknown date

  
I liked it - some areas seem like they should've been secrets (there are no secrets)

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Unknown date

  
This is dated September 1994. It's an early Doom II level that pits you against 44 baddies; the textures are brown throughout and it really only has four rooms (the start, a slightly puzzly warehouse, a cathedral, and outdoors) but it's not bad. The gameplay is short and sweet the outdoors section has some interesting runny-jumpy bridge bits that loosely resemble a Yes album cover. Easy as cake though.

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Unknown date

  
An excellent pwad by mid-1994 standards, though it's a little dull today. I really liked the outdoor bridges. 4/5

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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