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Chosen 1.33

   (75 reviews)
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5 Screenshots

About This File

In an attempt to destroy this world from within, Apophis has created Uraeusis to achieve that goal. Chosen by Seth, you must battle your way through the Underworld and defeat Uraeusis.

**IMPORTANT** Disable "Scale Text in High Res" if you have it enabled, as this will crash the game.


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Guest

Unknown date

  
How the hell do you beat the final boss? Other than that I had fun playing this TC.

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Guest

Unknown date

  
One of the best. You people need to stop complaining about the difficulty and enjoy this wad for what its worth.

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Guest

Unknown date

  
Kick ass!!!

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Guest

Unknown date

  
5/5 Very Hard is VERY HARD. (hate those fliers) The weapons are neat, I love the bosses but the Anubis shield guard is annoying as hell. I adore the architecture and enjoy the puzzles. I would have preferred normal looking sprites as opposed to the 3d rendered ones but they aren't exactly hurting my eyes. My only real complaint is that it feels too short; I'd like to see a larger project based on this concept. -KMX E XII

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Guest

Unknown date

  
Needs a lot of work. Levels are inconsistant, ranging from ok (The Underworld) to bad (Passage to Uraeusis Part 2). Ending was weak in comparison, needing more substance. Many of the "hi-res" sprites are too pixelated and not worth the MB. Gave LWM 3/5 for effort, but her work is over rated.

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Guest

Unknown date

  
Lovely, Just Lovely

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Guest

Unknown date

  
Pretty good, but the final boss is kind of weird. Am I supposed to be able to kill him?

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Guest

Unknown date

  
Hated it. Ugly graphics, weak dialogue. First level didn't hook me at all; having to throw a dozen axes at a ugly grey thing isn't my idea of fun, neither is being killed with two three blows. I have no idea what the rest of it is like, and I don't care.

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Guest

Unknown date

  
I have no goddamned idea how to defeat the final boss monster. Other than that, this is lovely work.

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Guest

Unknown date

  
weirdest wad ever created

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Guest

Unknown date

  
really original and music was the icing on the cake

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Guest

Unknown date

  
Oh, please make a Rameke with extra 32 levels, or part 2 of this. Its glorious

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Guest

Unknown date

  
Didn't like this WAD at all. Too confusing to play, and the gameplay itself is just...uninspired. It could have been a very unique WAD, but it just feels so...stinted in its actual gameplay and level design.

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Guest

Unknown date

  
As You read these words bow before the queen of Zdoom mortal as we do! 5 starz -NMN

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Guest

Unknown date

  
Too many bugs... Lacking weopons.

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Guest

Unknown date

  
Quite simply one of the best mods ever. Fantastic looking sprites, tough, cunning gameplay, interesting puzzles and a very consistent theme. The conversion is so total it's hard to believe this is Doom. They people who are saying bad things are wrong - plain and simple.

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Unknown date

  
Um... on the third level with the boat ride, my game pretty much doesn't allow me to continue when the text message pops up even with high res disabled. Damnit?

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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