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Claustrophobia: The Walls Close In

   (86 reviews)
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About This File

An addon for Doom2 ZDOOM with three new levels, new music/graphics, lots of ACS scripts, a dehacked patch and a storyline. These maps were made with the concept of claustrophobia in mind, hence the name. Don't expect to have plenty of space to dodge. On a side note, this is the first wad in which I experiment with STARTAN textures.


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NuMetalManiak

  
had the fights been better and the scripted cutscenes and boss fights not take too much playtime it would have been great. I get bored really quickly when the teleporting monsters keep coming and I get angered when I can't get through bigger ones.

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Guest

  
The only reason I play this is because of the boss fights. They boast great challenge as well as look beautiful. These boss battles need to be in other WADs, and there will be at least one in B4NM. ~Nambona890

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Unknown date

  
Eh, I really didn't like it.

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Unknown date

  
THIS. KICKED. ASS. Aaaah, finally a wad with bosses that are actually DIFFICULT.... :D -Giest118

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Unknown date

  
The stuff of legends.

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Unknown date

  
Great job with this addon Virgil now please update your page with some progress on Claustrophobia II

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Guest

Unknown date

  
Feh. Shows a good technical grasp of Zdoom, and the levels get better after the first one. But it's marred by child-level dialogue (which reminds me more of Brak than the hardbitten action hero the author probably intended) and an irritating, claustrophobic design. I realise this is intentional; but that's no defence. The BTK killer's crimes were intentional and it doesn't make them any less reprehensible.

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Unknown date

  
fucking excellent. gives this classic game a good man. you are a fucking jesus.

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Unknown date

  
excellent mod, very imaginative and creative. The design is excellent (from tech to hell), the gameplay is rather OK but the bosses tend to get boring and ultra repetitive (minus one star) 4/5 - PerOxyd

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Unknown date

  
Nice level design with serious difficulty spikes. Ruined by retarded so-not-Doom boss fights. The last one is virtually unplayable, my framerate is like 0.5 FPS due to millions of particles flying everywhere. I wasn't able to beat it even on God mode.

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Unknown date

  
Legendary. I LOVE this wad, the Bosses and the scripting is fucking awesome!! And I loved that you included a plot, it contributed to the atmosphere a lot! I can only say one thing: Virgil, you're a new doom god!

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Unknown date

  
I love this thing

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Unknown date

  
great detail -- especially in the hell maps. and some really cool scripting at the end. but on the whole it fits its name too well, the level design is boring on the whole, and the gameplay is pretty lame at points (i honestly wasn't sure it would ever let me out of the start of map04 and was tempted to clip). but the detail and scripting were really good so it made up for it somewhat.

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Unknown date

  
another masterpiece, but a bit too slow sometimes. Daimon. E-mail: Daimon@hotmail.com

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Unknown date

  
LOLing at Brun Ohn, say NO to nuclear weapons, no shit! Although, I agree about the bosses, otherwise, it was pretty damn good. -Ghoul Hunter

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Unknown date

  
Good stuff although there are several flaws. Nothing that can't be fixed in the future. Flaw 1: The nature of the maps. No space 2 move :( Flaw 2: The story is weak. Flaw 3: The boss battles, though contain spectacular effects, are too repetative for their own good. Flaw 4: No new weapons.

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Unknown date

  
That was an awesome wad it was funny at some points but it's a great wad a must try now.

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Unknown date

  
masterpiece - 5/5 daimon

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Unknown date

  
Best wad I ever played. No joke.

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Unknown date

  
This wad is definately a legand. Although it contained illegal MP3s and OGGs (and the fact that my computer slowed down at times), "Claustrophobia: The Walls Close In" is not just a wad which should only be played by true Doom Gods, but it makes Gradius 3 look like a cakewalk. Well done, Virgil. --Kirby X

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Unknown date

  
I really don't like this one. Atmosphere and music are good, but gameplay just sucks. Beating an archvile in a tight hallway with no escape with a shotgun is more relied on luck than skill - if he goes to pain state or not. There are many battles I just don't like to undertake, that unenjoyable it is.

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Unknown date

  
The final boss lagged me like hell :P

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Unknown date

  
Oh my God. I worship the very ground you walk on Virgil. Legendary, no doubt at all. The fights, the atmosphere... you've created a masterpiece that should go down in Doom history. Please, don't stop here! --EarthQuake *****

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Unknown date

  
Pure win in a handbasket.

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Unknown date

  
Holy crap, that was goddamn SCARY. 4/5 --Ceeb

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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