Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Claustrophobia: The Walls Close In

   (86 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

An addon for Doom2 ZDOOM with three new levels, new music/graphics, lots of ACS scripts, a dehacked patch and a storyline. These maps were made with the concept of claustrophobia in mind, hence the name. Don't expect to have plenty of space to dodge. On a side note, this is the first wad in which I experiment with STARTAN textures.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

  
had the fights been better and the scripted cutscenes and boss fights not take too much playtime it would have been great. I get bored really quickly when the teleporting monsters keep coming and I get angered when I can't get through bigger ones.

Share this review


Link to review
Guest

  
The only reason I play this is because of the boss fights. They boast great challenge as well as look beautiful. These boss battles need to be in other WADs, and there will be at least one in B4NM. ~Nambona890

Share this review


Link to review
Guest

Unknown date

  
Eh, I really didn't like it.

Share this review


Link to review
Guest

Unknown date

  
THIS. KICKED. ASS. Aaaah, finally a wad with bosses that are actually DIFFICULT.... :D -Giest118

Share this review


Link to review
Guest

Unknown date

  
The stuff of legends.

Share this review


Link to review
Guest

Unknown date

  
Great job with this addon Virgil now please update your page with some progress on Claustrophobia II

Share this review


Link to review
Guest

Unknown date

  
Feh. Shows a good technical grasp of Zdoom, and the levels get better after the first one. But it's marred by child-level dialogue (which reminds me more of Brak than the hardbitten action hero the author probably intended) and an irritating, claustrophobic design. I realise this is intentional; but that's no defence. The BTK killer's crimes were intentional and it doesn't make them any less reprehensible.

Share this review


Link to review
Guest

Unknown date

  
fucking excellent. gives this classic game a good man. you are a fucking jesus.

Share this review


Link to review
Guest

Unknown date

  
excellent mod, very imaginative and creative. The design is excellent (from tech to hell), the gameplay is rather OK but the bosses tend to get boring and ultra repetitive (minus one star) 4/5 - PerOxyd

Share this review


Link to review
Guest

Unknown date

  
Nice level design with serious difficulty spikes. Ruined by retarded so-not-Doom boss fights. The last one is virtually unplayable, my framerate is like 0.5 FPS due to millions of particles flying everywhere. I wasn't able to beat it even on God mode.

Share this review


Link to review
Guest

Unknown date

  
Legendary. I LOVE this wad, the Bosses and the scripting is fucking awesome!! And I loved that you included a plot, it contributed to the atmosphere a lot! I can only say one thing: Virgil, you're a new doom god!

Share this review


Link to review
Guest

Unknown date

  
I love this thing

Share this review


Link to review
Guest

Unknown date

  
great detail -- especially in the hell maps. and some really cool scripting at the end. but on the whole it fits its name too well, the level design is boring on the whole, and the gameplay is pretty lame at points (i honestly wasn't sure it would ever let me out of the start of map04 and was tempted to clip). but the detail and scripting were really good so it made up for it somewhat.

Share this review


Link to review
Guest

Unknown date

  
another masterpiece, but a bit too slow sometimes. Daimon. E-mail: Daimon@hotmail.com

Share this review


Link to review
Guest

Unknown date

  
LOLing at Brun Ohn, say NO to nuclear weapons, no shit! Although, I agree about the bosses, otherwise, it was pretty damn good. -Ghoul Hunter

Share this review


Link to review
Guest

Unknown date

  
Good stuff although there are several flaws. Nothing that can't be fixed in the future. Flaw 1: The nature of the maps. No space 2 move :( Flaw 2: The story is weak. Flaw 3: The boss battles, though contain spectacular effects, are too repetative for their own good. Flaw 4: No new weapons.

Share this review


Link to review
Guest

Unknown date

  
That was an awesome wad it was funny at some points but it's a great wad a must try now.

Share this review


Link to review
Guest

Unknown date

  
masterpiece - 5/5 daimon

Share this review


Link to review
Guest

Unknown date

  
Best wad I ever played. No joke.

Share this review


Link to review
Guest

Unknown date

  
This wad is definately a legand. Although it contained illegal MP3s and OGGs (and the fact that my computer slowed down at times), "Claustrophobia: The Walls Close In" is not just a wad which should only be played by true Doom Gods, but it makes Gradius 3 look like a cakewalk. Well done, Virgil. --Kirby X

Share this review


Link to review
Guest

Unknown date

  
I really don't like this one. Atmosphere and music are good, but gameplay just sucks. Beating an archvile in a tight hallway with no escape with a shotgun is more relied on luck than skill - if he goes to pain state or not. There are many battles I just don't like to undertake, that unenjoyable it is.

Share this review


Link to review
Guest

Unknown date

  
The final boss lagged me like hell :P

Share this review


Link to review
Guest

Unknown date

  
Oh my God. I worship the very ground you walk on Virgil. Legendary, no doubt at all. The fights, the atmosphere... you've created a masterpiece that should go down in Doom history. Please, don't stop here! --EarthQuake *****

Share this review


Link to review
Guest

Unknown date

  
Pure win in a handbasket.

Share this review


Link to review
Guest

Unknown date

  
Holy crap, that was goddamn SCARY. 4/5 --Ceeb

Share this review


Link to review
  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
×