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Wolfen

   (60 reviews)
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5 Screenshots

About This File

A warlord has harnessed ancient powers, and is turning his subjects into wolf like creatures. He must be stopped before his wolfen army grows beyond possible defeat.

Please configure a "Use Aeon Attack" in the controls menu. Aeon mana is described below.


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whirledtsar

  

Excellent adventure with a dark atmosphere, cool architecture, and fun gameplay. The level/puzzle design is well-done, with engaging puzzles across multiple maps and interesting spins on the traditional locales (eg. the fire level is a mountain on a sea of lava). The whole wolf theme was also unique and interesting. It was very helpful that completing everything necessary on a map resulted in the message "Map completed", preventing unnecessary backtracking. Unfortunately I didn't acquire enough aeon mana to unlock the aeon attack, but I did get enough to unlock the aeon passive (regenerating mana for the mage), and it was very useful. The new enemies & bosses look good, although they aren't perfect. There are a couple of oversights like how the wolves lack a death animation or the ettinwolves lack most noises. The best enemies were probably the statue bosses (who totally took me by surprise), as they were complete, fit best with Hexen's artstyle, and filled a unique role.

 

Unfortunately, the flame mask and ruined town puzzles do not work properly in newer versions of GZDoom, so you'll be forced to noclip to complete both of them if you start the game not in an older version. That isn't the author's fault though, so it's not a criticism.

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Guest

Unknown date

  
Old -- and it shows -- but it has heart, and it shows that too.

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Guest

Unknown date

  
Best Hexen Mod out there. Any walkthrough help available? I'm stuck in ruined Town (Map02) with the clock and unlocking puzzle. thumbs up!

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Guest

Unknown date

  
This is simply amazing. I'm not even that good at Hexen and I still play this. 5/5 -Infurnus

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Guest

Unknown date

  
Epic work :D!

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Guest

Unknown date

  
This version doesn't work with the latest version of ZDoom (2.6.1 as of writing). Fortunately, there's a version which does http://www.prdarkfox .com/doomstuff/wolfe n.7z Also, this is a great wad. :)

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Guest

Unknown date

  
Finally, something which makes the money I shelled out for Hexen all that time ago worthwhile.

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Guest

Unknown date

  
Unique. The way Hexen meant to be. Download now. -NMN

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Guest

Unknown date

  
Best Hexen wad I have ever played!

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Guest

Unknown date

  
Very very good work mouse :) **** -sargebaldy

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Guest

Unknown date

  
With the one of the later versions of gzdoom (i'm using r404), it works perfectly up until you need the firemask. It won't be usable. You'll just have to noclip through the bars with a teleporter in the middle outside of that cave to continue. Everyting else works just great. -GuntherDW

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Unknown date

  
Excellent usage of ZDoom features. Some of the sprites are a hair awkward and one of the songs is annnoying as all hell, but other than those two minor quibbles every kilobyte of this wad is pure win. 4/5 -deadnail

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Unknown date

  
Great atmosphere, impressive job keeping the player from being lost. I only got lost about a quarter of the way through--after getting the Gear from the swamp area, I went to the town area, cleared out the temple, and couldn't figure out where to go next. I could tell that the alcove at the back of the temple was supposed to have a door, but I couldn't tell how to make it open.

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Unknown date

  
this level set is downright amazing. the new enemies and animations blend in well which is what really sets it apart from the rest. the music is awesome and the puzzles are well done. what hits the spot are the boss fights. 5/5.

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Unknown date

  
holy shit *****

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Unknown date

  
Awesome but I thought the ending was a bit crappy. 4/5

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Guest

Unknown date

  
http://zdoom.org/fil es/lars/63a.cab If I remember right, Wolfen was made to run with that version of ZDooM. It works for me. Legendary wad, 5 stars -Trollmann-

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Unknown date

  
New weapons, new monsters, kickass stuff. Only real complaint is the boss fight- seemed like it was just thrown in there. Otherwise 5 stars.

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Guest

Unknown date

  
A must-download for Hexen fans

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Guest

Unknown date

  
The best wad of Hexen

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Guest

Unknown date

  
Only Mouse could make something this awesome. 5 stars and stuff. -Giest118

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Guest

Unknown date

  
Very nice! Even better replay value (thanks to Aeon powers)! Probably the best user-made Hexen hub yet. The only problem was that there was no death animation for one of the new monsters (the werewolf). But that was the only problem. Everything else was awesome. 5/5

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Guest

Unknown date

  
I love the Heck out of this mod.

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Guest

Unknown date

  
Okay, but nowhere near as good as it's made out to be. The new monsters are all either recolors or have ugly sprites, the techno music tracks aren't fitting at all, and there's far too much "what did that damn switch do"/"where is that damn key/switch/whatever " (you know you've got problems when the secret level is easier to find than the standard way to progress).

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Unknown date

  
sorry but i think this is complete crap with full of model rips and not-so interesting story line! i give this 1/5 for effort

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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