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American Idol

   (56 reviews)
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About This File

This is actually based on a little story my friend and I came up with. More of a joke story than anything. Unfortunately, there's not much to the level. Sorry.


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Chipchase

·

  

Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.

 

doom12.png

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Hornbuckle

  
Pointless. Stupid. 3 or less seconds of playability. But, everybody by now should know that going in. Don't know why you bothered uploading this, but it's not like hurting anything. One star because I reserve no stars to trollwads with gross porn or ones that fuck up my settings and/or save files.

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Guest

Unknown date

  
What the fuck is this? No monsters, no baddies, no exit, no point, no score! 0/5

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Guest

Unknown date

  
BTW, my above review was sarcasm. Still, 0/5.

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Guest

Unknown date

  
What a waste of 11KB.

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Guest

Unknown date

  
You start in a small/med-sized room with a doorway in front of you with text over it that says "The Music Industry".It's a dead-end. There is a replacement for the shotgun, blaster rifle from Dark Forces with 15 blue hands holding the fucking thing. There is no joke, there is no story, there is no friend, this isn't a level, and no, you aren't "sorry". Next time keep this piece of shit between you and your faggot friend. 500 vomits/5 ---Bukkake Windmill

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Guest

Unknown date

  
This is worse than wow.wad!!!

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Guest

Unknown date

  
LOLWUT

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Guest

Unknown date

  
Now this is even worse than wow.wad.

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Guest

Unknown date

  
lolwut?

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Doomkid

Unknown date

  
0 stars - vomit

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Guest

Unknown date

  
hehehe this shit...

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Guest

Unknown date

  
An utterly pointless piece of shit.

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Guest

Unknown date

  
Very bad wad. One of the worst wads I've ever seen! 0/5!

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Guest

Unknown date

  
Fucking piece of trash -666/5

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Guest

Unknown date

  
This is vomit. 0/5

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Guest

Unknown date

  
Make an actual level with monsters and crap not some big square with something that says "music undustry"

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Guest

Unknown date

  
lol wut

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Guest

Unknown date

  
I love how the "music industry" leads to a dead end, but otherwise... Sucks

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Guest

Unknown date

  
this is the worst wad in the world i disgrace to the doom community - simon kowell

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Guest

Unknown date

  
This is when Doomworld Idgames needs negatives.

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Canofbacon

Unknown date

  
I thought it was pretty funny.

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Guest

Unknown date

  
sucky

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Guest

Unknown date

  
5/5! Waaaaaay more fun then WoW wad. >.>

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Guest

Unknown date

  
Pointless. 0/5 Ghoul Hunter

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  • File Reviews

    • By erzboesewicht · Posted
      Really good puzzle map in a big dark metal/stone building. It catches the atmosphere of Bob Evans' Eternal Doom stuff, and I think there are even some homages to some other Eternal Doom maps as well (for example, the big two-layered outdoor area looks a bit like the "amusement park" in MAP26).   In my experience the puzzles were a bit easier than in "Silures" or "Excalibur", but it's possible that having played a lot of puzzle map stuff since I played Eternal Doom, having played through the whole canon of Bob Evans and Jim Flynn, and liking to search for Doom secrets in every map has made me recognize certain tropes better. The puzzles I liked most were (the spoilers only give minor hints):
          Gameplay is good too, at the start ammo is scarce so the chainsaw and berserk are your friend, and midtiers say hello from the start on, but hitscanners are the biggest threat. Rockets should be saved for archviles until you find the first larger cache.   9,5/10
    • By Somniac · Posted
      Fun, challenging set of maps that looks much better than you might expect for the time it was made. These maps will still slap you around a bit on HMP if you're not staying sharp. The author is fond of Chaingunner ambushes which keep you on your toes. I didn't find the SSG until around MAP05, which was cool, I like when its not given out too early. Pistol-starting the last two maps is pretty tough, but doable.   The map designs do a really good job of letting the player see crucial areas from different angles through progression and the layouts are really tidy overall, and feel a bit more modern than a lot of other 94/95 maps I've played. There are some really nice large-scale vistas (like the start of MAP06), nice uses of verticality and a good mixture of tight and more open combat.   Recommended!
    • By Darman Macray · Posted
      Spectacular visuals and engaging combat make this an absolute must play. There's a puzzle with a "Shoot the thing" answer that kind of comes out of left field and can be an easy place to get stuck if you're not on your toes, but that hardly stops the map from being a thrilling masterpiece.
    • By Darman Macray · Posted
      E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.
    • By JKWAD · Posted
      This actually Reminds of Me Epic 2
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