Title : Doomworld Forums 3
Filename : dwforums3.wad
Author : Anonymous
Email : firstname.lastname@example.org (that's real)
Wad Info : Note: this is a bug fix to the original which was in the archives
for a couple hours, one of the endings was broken. If your text
file doesn't have this note in it then you have the old version.
This WAD tells the true story of what REALLY happened in the
recent episode at the NewDooM forums. My sources are infallible,
so don't even try to dismiss any of this as false, because it is
the cold, hard truth and it will hit you like a speeding bus in
the middle of a rainy night. It's that powerful.
Due to the veracity of the story it required a great deal of
resources, and thusly this WAD is a great deal larger than the
previous two, not only in size of file, but magnitude of story.
There is a short graphical novella in the beginning which is
also MAP01. I suggest that you watch it, but you may skip it at
any time by pressing the 'use' button.
Source Port : You need ZDooM 2.0, a fine source port. You may obtain a copy of
it here: http://zdoom.org/
* Play Information *
Game : DooM 2 with ZDooM 2.0
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : No
New Sounds : No
New Graphics : Some
New Music : Some
Demos Replaced : None
* Construction *
Base : New level from scratch, graphics and resources from various
Editor(s) used : WadAuthor, XWE, DooM Builder and WinTEX
Known Bugs : In one of the final battles there's a portal (you'll know it when
you see it) that will break on you. It should work, but I'm
smarter than ZDoom, so it breaks after a while. To prevent this
as long as possible try not to go down into the grassy area, though
it will still probably break on its own anyway. Too bad, it's
a cool effect so it stays in there. I'd also advise against
gamesaves or cheating in that area for related reasons.
* Copyright Information *
You can do whatever you want with this WAD.