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WhiteKnuckle

   (10 reviews)
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About This File

my first release. I did a couple of unfinished maps here and there. they were crap :p


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Guest

Unknown date

  
Pretty bad even for a noob's first creation.

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Guest

Unknown date

  
2 days and it's his first release? something tells me more time and effort should have been put into these ..

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Guest

Unknown date

  
Don't release crap please. */*****

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Guest

Unknown date

  
Bugs Ahoy! 2 stars. - Destroyer

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Guest

Unknown date

  
Uhm, First off: This WAD's utter shit! But as a polite person I'm certainly not done with that little unproductive piece of feedback, so I'll get more into detail: MAP 01: Oh, c'mon boy! This one's a joke, isn't it? MAP 02: I hate cheating and this means I hate maps that can't be completed without cheating but this map is one of those, so it's crap MAP 03: This one's cramped, which automatically means that it's CRAP! MAP 04: BLORT!

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Guest

Unknown date

  
Not bad for 2 days of work, but a lot of bugs that really should have been tested for.

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Guest

Unknown date

  
Poor newbie maps.

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Unknown date

  
Four levels from 2004. It's like a self-imposed speedmapping competition. They're all novelty joke levels. Map01 is designed so that if you move off the starting location, it ends. Map02 is unfinishable because of a broken door. Map03 and 04 seem more conventonal at first, but they are also impossible to finish; in both cases there's an obvious way to progress, which has been deactivated or made unreachable. Har-de-har.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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