Advanced engine needed : No, but there's 4 torches that are not seen.
But they cast lightning to environment in a port that supports dynamic lights
Primary purpose : Single(+Coop play)
Title : The Demon Castle
Filename : CASTLE.WAD
Release date :
Author : Jimi
Email Address : email@example.com
Other Files By Author : some maps I've done...
Misc. Author Info : also known as Jow
Description : Player escapes from The Demon Castle
Additional Credits to : The demons and imps who built this castle.
* What is included *
New levels : 1
Sounds : No
Music : Use this cheat: IDMUS18 or IDMUS27
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No, but a GWA file for gl ports is included.
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : (Designed for) / Player starts only
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 24h
Editor(s) used : Doom Builder
Known Bugs : 141 on "Nightmare!" and "Ultra-Violence.", 105 on "Hurt me plenty.", 67 on "Hey, not too rough." and "I'm too young to die."
May Not Run With... : DooM 1, Heretic and Hexen.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://zoowad.doomrepublic.com/files/castle.zip
* Story *