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The Wicked City

   (3 reviews)
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About This File

I've had the design for this level sitting in the back of my mind for a while. This isn't my first Doom level although I haven't made doom levels for about 5 years so its my getting back on the horse level. But don't let that worry you. This wad takes you from the carpark of a housing estate ( I think they have them in england) to an abandoned station, sewer, factory and various other areas to rescue your beloved who has been captured by aliens/demons/whatever. Theres some anime elements thrown in and some sprites not suitable for younger players, but its all in the interest of doom/wickedcity fun. (Incase you didn't know Wicked city is an anime that I loosely based this level on. All the graphics in this wad though are my own)


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Unknown date

  
Meh. It was really cramped and there were a couple of mapping bugs in the map like that conveyor belt thing that had the green armor and yellow key. Btw, what the hell's up with the Interpic? That's so cheesy.

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Unknown date

  
So FUN!

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Unknown date

  
Though this map has some atmosphere and isn't too bad overall, it has some things which reduce the fun. It's a very cramped map, which is no problem for me. But it's also a very dark map with a house-like ambience. At first, while you're going through the first half, it's quite ok and nice. But the second half is a pitch-dark maze with not only weak monsters around the corners. This part is too long and a definite lowpoint of the map. 2.5/5 -Milian

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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