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Garrulismo (spanish slang that I can't translate to english)

   (67 reviews)
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A complete episode for Doom2, with all 32 maps replaced... I think that these are quality levels: cool architecture, good light effects, studied use of textures... And I hope, with a exciting gameplay! The two guys that appears in the main screen are Chiquito de la Calzada -"Child of the Road" (!!!), spanish humorist-, and El Fary -"The Fary", matchless spanish singer, like Frank Sinatra, Bob Dylan or other international stars (!!!)-.


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DoomShark

  

This goes in my favorites list.

 

Beautiful and creative maps, I enjoyed playing each and every level, lots of fun!.

I would rate this wad with 5 stars except for the stupid pictures showing all over the maps

that really distracted me and ruined the game atmosphere and spoiled my immersion.

Since I'm planning to play this again I probably will edit the wad and remove the silly pictures.

 

 

Screenshot-Doom-20200621-010346.png

 

Screenshot-Doom-20200622-061526.png

 

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MuratMikal

  

.

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leodoom85

  

OK. I played this mapset looooooong ago but I left it in the middle of it, so I revisited it. And, despite that has references to spaniard humorists and a hell of a wacky story, it's a good mapset in terms of gameplay and how the level flows. Still, I found two major flaws in this.

One, most of the radioactive/lava damaging pits in various levels doesn't have a way to come back in a safe place like teleports or lifts or stairs. Meaning that you'll have a painful and annoying death, unless if you no clip or use rocket jumps to get out or fly (can work on mods).

And two, map 31 has a major flaw for completionists. If you go to one of the two paths, you'll have no way to come back to kill monsters and, therefore, you can't get 100%.

The music also have some nice points into this...like, hearing midis of Guns&Roses or Stairway to Heaven is a good touch. And that bossbrain quote that has some spanish slang all over makes me chuckle...

Overall, it's a good mapset that you can play it for a relaxing time. Not difficult, not easy. It's balanced and...try it by all means, being vanilla or modded gameplay. Thumbs up. 4/5

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Gato606

  

Es un megawad interesante/desafiante, las elección de texturas tal vez no es la mas bonita, pero los mapas tienen un sólido diseño.  Lo jugué con Complex Doom, por lo que los nazis se convirtieron en un gran dolor en el trasero.  Me incomodó en ciertas partes que la puerta se cerraba y no podía dar marcha atrás, pero bueno, supongo que es mas una cuestión de gustos.  Interesante haber puesto Led Zeppelin con Escalera al Cielo como música de uno de los niveles.

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Guest

  
De puta madre, tio. Y a los amargados que te puntuan con 0 estrellas, que les vayan dando por donde amargan los pepinos, la miel no se ha hecho para la boca del asno.

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Guest

  
Me ha encantado este Megawad, resulta muy divertido, dificultad ajustada y es agradable jugarlo en general. ¡Y los mensajes de la historia son cachondísimos, jajaja! La única pega es que el nivel de los Guns&Roses (mapa 24) tiene fallos algo graves, ya que te puedes quedar sin salida en la parte del puente levadizo en uno de los patios exteriores, y hay también algunos efectos HOM. Quizá el autor debiera sacar un parche de correcciones para ese nivel. ¡Cuatro estrellas en total! - HEXERETICDOOM -

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Guest

Unknown date

  
design is good in general, but gameplay balanced in very sick way (no ammo or proper weapons at start, hordes of monsters in tight places, hordes of shooters without health compensations, hordes of spectres in dark places, etc) 2/5

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Guest

Unknown date

  
"great wad, but can someone tell me who the music on level 20 is by?" Barricada (a spanish rock band) - Balas Blancas

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Guest

Unknown date

  
I wish there was an english patch. The levels are ok. Nothing to write home about. 3/5

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Guest

Unknown date

  
simply bad ass str8t up -- MORBIDTWATT

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Guest

Unknown date

  
well, not so great ... 3/5 - PerOxyd

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Guest

Unknown date

  
Solo abusaste de los cabrones del SS 4/5 I.L.

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Guest

Unknown date

  
De lujo, son los mejores niveles de doom II que he encontrado, llevo un poco más de tres meses intentando finalizarlo y el dia de hoy esto en una mision antes de la ultima ...:-)

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Guest

Unknown date

  
Slightly above par one man megawad. It has some good maps to at least cherrypick. Most are definitely acceptable. A bit repetitive at times, but not a show stopper. Give a god if bored. I give it a 3 though in reality it's about 3 and a quarter.

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Rez

Unknown date

  
Often looks ugly, but has very good gameplay.

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Guest

Unknown date

  
This pack of 32 maps took me a while to finish. At first, seeing the first maps, I didn't even want to play it until the end, cause they looked very bare and simple. But the maps became better with every next one. The first half is quite easy to beat, but in the second half, the fights are getting harder. Though this work isn't outstandig, it's good and entertaining work overall. 3.5/5 -Milian

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Guest

Unknown date

  
Given the high amount of SS Nazis I'm tempted to give this wad a 2/5. However, it gets much better as you play and even challenging. The level design sort of grows on you and reminds me of DemonFear. 4/5

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Guest

Unknown date

  
Not too good, gameplay slightly repetitive after a few levels. 3/5

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Guest

Unknown date

  
Useless maps 0/5

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Guest

Unknown date

  
Exelent. The first levels aren't so good, but the rest... you MUST play them. 5/5

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Guest

Unknown date

  
excelente... de lo mejor que me he encontrado en cuanto a megawads se refiere.. ;)

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Guest

Unknown date

  
Unos niveles fantasticos! Legendario. 5/5 -Lupinx-Kassman

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Guest

Unknown date

  
I like it, it's one I keep coming back to. Still, I've no Spanish and it'd be nice to know what the levels are called.

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Guest

Unknown date

  
This is how Doom 2 should have looked. 4/5 -soft_haxorz

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Untamed64

Unknown date

  
I like the extensive use of Nazis in this megawad. It makes them seem like they are actually part of the legions of hell when they fight alongside them and not just being isolated in their own two secret levels. Mappers need to do this more often, in my opinion

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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