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Garrulismo (spanish slang that I can't translate to english)

   (67 reviews)
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A complete episode for Doom2, with all 32 maps replaced... I think that these are quality levels: cool architecture, good light effects, studied use of textures... And I hope, with a exciting gameplay! The two guys that appears in the main screen are Chiquito de la Calzada -"Child of the Road" (!!!), spanish humorist-, and El Fary -"The Fary", matchless spanish singer, like Frank Sinatra, Bob Dylan or other international stars (!!!)-.


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DoomShark

  

This goes in my favorites list.

 

Beautiful and creative maps, I enjoyed playing each and every level, lots of fun!.

I would rate this wad with 5 stars except for the stupid pictures showing all over the maps

that really distracted me and ruined the game atmosphere and spoiled my immersion.

Since I'm planning to play this again I probably will edit the wad and remove the silly pictures.

 

 

Screenshot-Doom-20200621-010346.png

 

Screenshot-Doom-20200622-061526.png

 

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MuratMikal

  

.

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leodoom85

  

OK. I played this mapset looooooong ago but I left it in the middle of it, so I revisited it. And, despite that has references to spaniard humorists and a hell of a wacky story, it's a good mapset in terms of gameplay and how the level flows. Still, I found two major flaws in this.

One, most of the radioactive/lava damaging pits in various levels doesn't have a way to come back in a safe place like teleports or lifts or stairs. Meaning that you'll have a painful and annoying death, unless if you no clip or use rocket jumps to get out or fly (can work on mods).

And two, map 31 has a major flaw for completionists. If you go to one of the two paths, you'll have no way to come back to kill monsters and, therefore, you can't get 100%.

The music also have some nice points into this...like, hearing midis of Guns&Roses or Stairway to Heaven is a good touch. And that bossbrain quote that has some spanish slang all over makes me chuckle...

Overall, it's a good mapset that you can play it for a relaxing time. Not difficult, not easy. It's balanced and...try it by all means, being vanilla or modded gameplay. Thumbs up. 4/5

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Gato606

  

Es un megawad interesante/desafiante, las elección de texturas tal vez no es la mas bonita, pero los mapas tienen un sólido diseño.  Lo jugué con Complex Doom, por lo que los nazis se convirtieron en un gran dolor en el trasero.  Me incomodó en ciertas partes que la puerta se cerraba y no podía dar marcha atrás, pero bueno, supongo que es mas una cuestión de gustos.  Interesante haber puesto Led Zeppelin con Escalera al Cielo como música de uno de los niveles.

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Guest

  
De puta madre, tio. Y a los amargados que te puntuan con 0 estrellas, que les vayan dando por donde amargan los pepinos, la miel no se ha hecho para la boca del asno.

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Guest

  
Me ha encantado este Megawad, resulta muy divertido, dificultad ajustada y es agradable jugarlo en general. ¡Y los mensajes de la historia son cachondísimos, jajaja! La única pega es que el nivel de los Guns&Roses (mapa 24) tiene fallos algo graves, ya que te puedes quedar sin salida en la parte del puente levadizo en uno de los patios exteriores, y hay también algunos efectos HOM. Quizá el autor debiera sacar un parche de correcciones para ese nivel. ¡Cuatro estrellas en total! - HEXERETICDOOM -

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Guest

Unknown date

  
design is good in general, but gameplay balanced in very sick way (no ammo or proper weapons at start, hordes of monsters in tight places, hordes of shooters without health compensations, hordes of spectres in dark places, etc) 2/5

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Guest

Unknown date

  
"great wad, but can someone tell me who the music on level 20 is by?" Barricada (a spanish rock band) - Balas Blancas

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Guest

Unknown date

  
I wish there was an english patch. The levels are ok. Nothing to write home about. 3/5

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Guest

Unknown date

  
simply bad ass str8t up -- MORBIDTWATT

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Guest

Unknown date

  
well, not so great ... 3/5 - PerOxyd

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Guest

Unknown date

  
Solo abusaste de los cabrones del SS 4/5 I.L.

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Guest

Unknown date

  
De lujo, son los mejores niveles de doom II que he encontrado, llevo un poco más de tres meses intentando finalizarlo y el dia de hoy esto en una mision antes de la ultima ...:-)

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Guest

Unknown date

  
Slightly above par one man megawad. It has some good maps to at least cherrypick. Most are definitely acceptable. A bit repetitive at times, but not a show stopper. Give a god if bored. I give it a 3 though in reality it's about 3 and a quarter.

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Rez

Unknown date

  
Often looks ugly, but has very good gameplay.

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Guest

Unknown date

  
This pack of 32 maps took me a while to finish. At first, seeing the first maps, I didn't even want to play it until the end, cause they looked very bare and simple. But the maps became better with every next one. The first half is quite easy to beat, but in the second half, the fights are getting harder. Though this work isn't outstandig, it's good and entertaining work overall. 3.5/5 -Milian

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Guest

Unknown date

  
Given the high amount of SS Nazis I'm tempted to give this wad a 2/5. However, it gets much better as you play and even challenging. The level design sort of grows on you and reminds me of DemonFear. 4/5

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Guest

Unknown date

  
Not too good, gameplay slightly repetitive after a few levels. 3/5

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Guest

Unknown date

  
Useless maps 0/5

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Guest

Unknown date

  
Exelent. The first levels aren't so good, but the rest... you MUST play them. 5/5

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Guest

Unknown date

  
excelente... de lo mejor que me he encontrado en cuanto a megawads se refiere.. ;)

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Guest

Unknown date

  
Unos niveles fantasticos! Legendario. 5/5 -Lupinx-Kassman

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Guest

Unknown date

  
I like it, it's one I keep coming back to. Still, I've no Spanish and it'd be nice to know what the levels are called.

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Guest

Unknown date

  
This is how Doom 2 should have looked. 4/5 -soft_haxorz

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Untamed64

Unknown date

  
I like the extensive use of Nazis in this megawad. It makes them seem like they are actually part of the legions of hell when they fight alongside them and not just being isolated in their own two secret levels. Mappers need to do this more often, in my opinion

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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