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DASBOOT.WAD

   (8 reviews)
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1 Screenshot

About This File

Got the idea from the movie-soundtrack of "Das Boot" by Klaus Doldinger. Fortunately i found a Tekkno-Like MIDI-File of this Track by U 96. The story: Well after alot of ....., you find yourself onboard of a Nazi-Submarine. Try to fight your way out. Thats all folks.


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Unknown date

  
It's a novel idea - the level is set on a dingy-looking submarine - but it's not a very good idea. A submarine does not make for a good Doom level. It is a series of one-way sausage-like corridors with a mixture of shotgun people, zombiemen and SS guards. Fans of Osprey military books will probably ponder on the wildly non-standard uniforms the crewmen wear. I agree about the staircase, and it's right at the beginning too.

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Unknown date

  
nothing special and very short 2/5 - PerOxyd

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Unknown date

  
Feels like you're playing one of those 1024 or 512 square maps (very cramped). There seems to be a bug on 2nd deck downwards: you hit the left switch (next to green armor), short bulkheads come down, but you can get trapped inside those little rooms. Some cool ideas, but the whole map really needs to be rescaled so you're not constantly bumping into stuff.

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Unknown date

  
good idea, bad implementation 3 stars

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Unknown date

  
Like in socialism, good idea, bad implementation. Including Worst Doom Starcase EVAR. 2/5 (for idea) -- Brun Ohn

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Unknown date

  
Pretty good submarine wad.

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  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
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