Title : Sky Base
Filename : SKYBASE.WAD
Author : Terence Burns
Email Address : email@example.com
Description : It is the future. Man has polluted
the atmosphere to the point where
we can no longer safely breathe it.
Large, floating atmospheric reprocessors
have been created to help repair the
atmosphere. It will be a long process.
A few years after the "skybases" went
online, mankind got a big wakeup call.
Our first (and maybe our last) alien
encounter has happened. The alien
race (thier names are unknown) have
intercepted our transmissions that we
make in every day life (TV, radio, ...)
and have learned our communications,
technology, languages, and our plight.
But rather than help out, they would
rather have the planet for thier own!
You see, the atmosphere is perfect for
them, so why not let us die out. They
destroyed all but one reprocesor. The
remaining reprocessor has been reverse
engineered to cause more harm to our
atmosphere. This must be stopped.
Listening to thier transmissions, and
logging into the skybase mainframe
(for some reason, they didn't prohibit
that), we have learned that many people
who died on the skybase have been
electronically ressurected to help serve
them. Also, many traps have been set
for anyone who tries to land and "be the
hero". Luckily they weren't prepared
for you! Your mission is to kick ass and
shutdown/disable the base. As you circle
the base in your shuttle, you see them
laughing at you. Good ...underestimation
allowed David to beat Goliath. Make the
Additional Credits to : All of the authors of the different
.WAD files that I have seen (and
borrowed/modified graphics and sounds
from). Ben Morris for creating DCK.
The guys at work for being patient
guinea pigs for me. God.
* Play Information *
Game : DOOM2
Version : 1.666
Episode and Level # : MAP01
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : Yes
New Music : Yes
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DEUTEX, DOOMVIEW, and DCK (the best damn
Doom editor I've *ever* used)
Known Bugs : You may encounter and error when outside
on the landing pads ("no more visiplanes").
The board is just on the border line of being
too big (or rather, too many walls viewable
in one glance).
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional levels.
You MAY distribute this DOOM add-on in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. If you
want to use the graphics/sounds, go ahead, I've used graphics/sounds
from other .WAD's myself (but they were all modified for my .WAD).
* Extra Info *
This is my first .WAD file ever (and probably the last ...movin' on
to Duke Nukem 3D). We will call it v1.00 beta because there is still
plenty of room left for new ideas (and I have plently). It took a really
long time to make this (more than a year) because I have a life and don't
spend all of my time doing this. I would work on the board whenever I had
a really cool idea or whenever I wasn't lazy. I added some special
graphical effects that I have never seen done before (like the full sky).
I hope you enjoy them too.
I know nothing of deathmatches. Never tried one ...don't want too. But
I guess I should make this deathmatch-able. Right? What makes a good
deathmatch? Anyway, any and all comments about this board are welcome at
my e-mail address (please be gentle). No need to be hostile. Constructive
critisizm will always make the board better.