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Ropy II

   (11 reviews)
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About This File

Map02 is a singelplayer map. And the second wad in the ropy serie.


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Zahid

  
very refined map...Really Enjoyed this one....Visuals,layou t,Puzzles,Progressio n,gameplayeverything is Perfect

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Unknown date

  
This one combines the design of the first ropy level with gameplay to match. Good use of Archviles. -shitbag

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Unknown date

  
Short but pretty good.

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Unknown date

  
A tight and detailed brick-and-brown-meta l castle, shotgun/chaingun only, with some nasty surprises. Lots of hitscanners and not much health, though survivable until you get the blue key, then you can either run for the exit or stay and get 100% - if you survive. Some nice new textures too, modified from originals, very well-suited. I love short intense well-planned maps like this. 5/5

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Unknown date

  
totally rad. you could know this thing like the back of your hand and still die. must play! *****

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Unknown date

  
I owe you 5* for leaving a review of foa7.zip[Sorry about that!]^^What the above reviewers said goes for this map.Also,thanks to the guys at Doomworld forums for catching that act of thievery.-d.d.koop

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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