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Ropy

   (12 reviews)
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2 Screenshots

About This File

A singelplayer map.


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Zahid

  
very creatively build map...some cool Progression/secrets ideas...Ropy 1,2 both are of Profound Quality...

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Guest

Unknown date

  
Excellent level design, creativity oozes out of this map, but theres next to no health - shitbag

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Guest

Unknown date

  
Where in the Hell is the yellow key?

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Guest

Unknown date

  
I love this map, one of the better bricks and metal maps I've played, same goes for RopyII

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TimeOfDeath

Unknown date

  
cool map

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Guest

Unknown date

  
Interesting, and it certainly looks nice, but I don't like puzzle maps.

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Guest

Unknown date

  
A very well thought-out, tight, brown brick level with a high standard of detailing. Will have you edging slowly around every corner in search of traps; and traps there are. Good gameplay and clever secrets which don't imbalance the game. Alot of the enemies can be dodged easily, and some of the shooting switches are not very obvious so you'll be walking around alone at least once. Texture misalignments stand out only because the level is of such high quality. Overall great. 4/5

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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