Title : Nuke Processing Plant for Doom II
Filename : NPP.WAD
Author : Eeva Marin
E-mail Address : firstname.lastname@example.org
Homepage : /www.jyu.fi/~eehama/
Other WADS :
for Doom I : GARDEN.WAD, TFC.WAD, FUNWS.WAD
for Doom II : GARDEN2.WAD, TFC2.WAD, PRISON.WAD, HELLAGEN.WAD
The Story So Far : You've been sent to this strange factory where
they handle all kinds of dangerous, suspicious, top secret,
radioactive chemicals. The plant cut all their communications to
outside world about a week ago, and something strange certainly seems
to be going on there. It is suspected that maybe the chemicals have
had some unprecedented side effects...
* Play Information *
Episode and Level # : MAP01
Single Player : Yes
Cooperative 2-4 Player : Yes (untested)
Deathmatch 2-4 Player : Yes (untested)
Difficulty settings : Yes. Those who play the hardest skill
levels will get three of everything...
HA HA HA HA HA HA!
New Sounds : No
New Graphics : No
New Music : Yes, see below
Demos Replaced : None
I don't have the slightest idea what the music is, I just know
that the filename is CUMT&PLA.MID if anyone's interested.
* Construction *
Base : New level from scratch
Build time : Over six months, or about a week. Depends
on the point of view.
Editor(s) used : DCK
Known Bugs : None
This wad has been tested on Doom II v.1.6, on a Pentium 120.
I cannot promise that it will work on any other
version of Doom, or that it will be playable on slower computers.
* Copyrights / Permissions *
Authors may NOT use this level as a base to
build additional levels!
You may distribute this WAD, provided you included
this file with no modifications. You may distribute
this file in any electronic format (BBS, Diskette,
CD, etc) so long as you include this file intact.
* Where to get this wad *
ftp.cdrom.com, or my homepage /www.jyu.fi/~eehama/